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02-07-2012, 09:18 PM | Post: #21
Offline X048J 
(02-07-2012 09:03 PM)Langer napisał(a):  
There was no word about making the Abakan's 2-burst as strong as the M16 3-burst. At least not in case of damage. Only the deviation between the 2 bullets should go, while the recoil after the burst should stay.

Because that's how this gun works and should work. You fire two bullets and after both left the barrel you feel the recoil. Yes, the might be a deviation bewteen both bullets, but that wouldn't be 0.25, but more like 0.001

As I said removing it at all is not possible and I think that even in real life the two bullets are not perfectly accurate at very long range. However I don't want to speak about raw numbers, because I don't actually figure out how them would affect the game.

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03-07-2012, 04:52 AM | Post: #22
Offline Langer 
(02-07-2012 09:18 PM)X048J napisał(a):  As I said removing it at all is not possible and I think that even in real life the two bullets are not perfectly accurate at very long range. However I don't want to speak about raw numbers, because I don't actually figure out how them would affect the game.

Removing it is possible, and nobody was talking about very long ranges. In real life at a distance of 100 metres you can expect the 2 bullets to have a deviation of like 0-40 millimetres. There is even a small probability that both hit the same spot.
03-07-2012, 06:53 AM | Post: #23
Offline Merlini 
^ Simple, make it 0 deviation or very very low..

and let the gun be recoil based deviation. Like real life.

So in game, an expert recoil controller can really shoot 2 bullets and only punch 1 hole.
03-07-2012, 11:45 AM | Post: #24
Offline X048J 
I think that this gun is very realistic in the way it acts in BF3, but here it's not possible to "play" with its recoil a lot.
Also no deviation would really make this gun a sniper, very OP with Viper mags, and so I think its not possible.

Visit my YouTube channel:
http://www.youtube.com/X048J
03-07-2012, 12:09 PM | Post: #25
Offline Langer 
"The AN-94 offers a unique two-shot burst function at a stated 1800 rounds per minute rate of fire. The Nikonov mechanism fires the second shot in the burst fast enough that it escapes before the recoil of the first shot is felt, thus potentially allowing the two shots to hit extremely close together, for example to aid in piercing body armour." http://de.wikipedia.org/wiki/AN-94

I'll post some videos below, where you can see, how this 2-burst actually works. This is not comparable to an M16 or any other assault rifle. Take a good look at what the barrel does. At other rifles' breech the barrel is rigid, while at the Abakan's it is not.

http://www.youtube.com/watch?v=OB52Khdtx74
http://www.youtube.com/watch?v=r4e4QcbEZP8
(Ten post był ostatnio modyfikowany: 03-07-2012 12:11 PM przez Langer.)
03-07-2012, 12:33 PM | Post: #26
Offline X048J 
Watched these videos a long time ago. I know how it works in real life, and in BF3 it acts exactly that way (only with a reduced rate of fire at 1200 rpm).
However in this game it is not suitable.

Visit my YouTube channel:
http://www.youtube.com/X048J
03-07-2012, 01:41 PM | Post: #27
Offline Langer 
(03-07-2012 12:33 PM)X048J napisał(a):  Watched these videos a long time ago. I know how it works in real life, and in BF3 it acts exactly that way (only with a reduced rate of fire at 1200 rpm).
However in this game it is not suitable.

If it worked that way, the deviation of both bullets inside the 2-burst would be next to none.
And it would be no problem to change the calue from 0.25 to 0.001
(Ten post był ostatnio modyfikowany: 03-07-2012 01:41 PM przez Langer.)
03-07-2012, 03:10 PM | Post: #28
Offline X048J 
(03-07-2012 01:41 PM)Langer napisał(a):  If it worked that way, the deviation of both bullets inside the 2-burst would be next to none.
And it would be no problem to change the calue from 0.25 to 0.001

I'm trying to expain that IMHO that would be OP.
http://battlefield.play4free.com/en/foru...#pid896232

Visit my YouTube channel:
http://www.youtube.com/X048J
04-07-2012, 04:14 AM | Post: #29
Offline Langer 
(03-07-2012 03:10 PM)X048J napisał(a):  I'm trying to expain that IMHO that would be OP.
http://battlefield.play4free.com/en/foru...#pid896232

Then, according to your remarks, the M16A2 already is OP.
http://battlefield.play4free.com/en/foru...#pid897655
(Ten post był ostatnio modyfikowany: 04-07-2012 04:51 AM przez Langer.)
04-07-2012, 07:49 AM | Post: #30
Offline GrandArc 
its actually not bad at all if you just keep your distance, instead of being all up in your enemies face. and even then if you want to, the burst fire is pretty accurate. as said the only thing i would buff would be the ammo capacity.

[Obrazek: TllRFUr.png]
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04-07-2012, 10:30 AM | Post: #31
Offline Toma96 
just to say abakan have a bolt which go inside reducing recoil to 000000000000000000000000000
its the best gun in the world. russians use it only for special forces .
its the invetions of kalashnikov son.(i think)


p.s. fn minimi para sucks , i buy it and m249 saw is 10 times better
04-07-2012, 10:55 AM | Post: #32
Offline xDarrylx 
(03-07-2012 11:45 AM)X048J napisał(a):  I think that this gun is very realistic in the way it acts in BF3, but here it's not possible to "play" with its recoil a lot.
Also no deviation would really make this gun a sniper, very OP with Viper mags, and so I think its not possible.

With viper mags it still doesnt come above 20 dmg at long range, while m16 with viper mags does 25+

[Obrazek: UoaQT.png]
04-07-2012, 11:34 AM | Post: #33
Offline mono 
While I agree in principle to what you're saying and would also like the AH-94 to perform as it should, I also think that in the context of the operating ranges within this game, removing/reducing the deviation would unbalance the weapon.

As a weapon, it does not perform as well as it should, but in the context of this game, it is acceptable.

[Obrazek: monosignam2.png]
04-07-2012, 12:20 PM | Post: #34
Offline Langer 
(04-07-2012 10:30 AM)Toma96 napisał(a):  just to say abakan have a bolt which go inside reducing recoil to 000000000000000000000000000
its the best gun in the world. russians use it only for special forces .
its the invetions of kalashnikov son.(i think)

Nah, 7 years before the Russians introduced the Abakan Heckler & Koch designed the G11, which had been an even greater leap forward. It hasn't been introduced and issued to the German Bundeswehr, because of the German reunification and with it the so thought end of the Cold War.

http://www.hkpro.com/index.php?option=co...tary-rifle
http://en.wikipedia.org/wiki/Heckler_%26_Koch_G11
http://www.youtube.com/watch?v=uLNvKFfxlg0
It did even fire a 3-round burst, before any significant recoil occured.
There was also a version with 2 spare magazine placed on the rifle.
http://www.youtube.com/watch?v=n6JWCEmCgD8



There were also plans for an LMG11. The interesting thing about it was the 300 round box magazine, which would have been inserted into the stock.

http://www.hkpro.com/index.php?option=co...s&Itemid=5
Total weight of that LMG would have been about 7 kg loaded.

talking about OP, I guess that's why this weapon never gets implemented into any game.
(Ten post był ostatnio modyfikowany: 06-07-2012 03:36 AM przez Langer.)
06-07-2012, 02:03 AM | Post: #35
Offline soggydog 
Nah the AN-94 is fine as it is, it's precise enough and it's the cheapest AR in the game*.

*Yes I know you don't have to pay creds for the G3. However; I find my self wishing I could club people with it because that would do more damage then the bullets, which I've probably shot without hitting anyone. Thus the AN-94 is the cheapest AR in the game that can get people when they arn't looking the other way.

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