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08-08-2012, 01:43 AM | Post: #21
Offline Healin4ev3r 
y no u stick to mag topic Tongue ?

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08-08-2012, 01:46 AM | Post: #22
Offline Merlini 
didn't saw it..prolly in page 3 where i don't go.
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08-08-2012, 01:46 AM | Post: #23
Offline slowashell 
Well take for example the mp7, a typical cqc weapon. http://bfp4f.alchemical.ch/en/_/ceaf821f...7e04303b5c You get useful dmg up to 33m so it's enough for Sharqi. You might prefer other setups ofc cause they are more balanced overall and more ammo but at least cqc+close in works, sidewinder does not.

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08-08-2012, 01:47 AM | Post: #24
Offline TacticalS 
I`m sorry Tongue

But as you saw I`m not entirily convinced about it, nor about the distances where the effect take place(at what distance do you want your cqc gun to shine?)

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08-08-2012, 01:52 AM | Post: #25
Offline slowashell 
As I wrote, up to 33m is enough for being cqc, even a bit less.

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08-08-2012, 01:53 AM | Post: #26
Offline Healin4ev3r 
For AR/LMG/SMG, it's only good in shotgun range, yet less deadly than shotguns at their range Tongue ( except with 1200rpm famas ).

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(This post was last modified: 08-08-2012 01:56 AM by Healin4ev3r.)
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08-08-2012, 01:54 AM | Post: #27
Offline TacticalS 
Yeah confused now. My reply was for Healin4ever.

And you showed me an excellent example where cqc works, slowashell. I`m learning all the time as well Smile

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08-08-2012, 01:57 AM | Post: #28
Offline slowashell 
(08-08-2012 01:54 AM)TacticalS Wrote:  Yeah confused now. My reply was for Healin4ever.

And you showed me an excellent example where cqc works, slowashell. I`m learning all the time as well Smile

Try it at Sharqi, it's quite fun and effective, Just remember to not engage above that range and you are done. Tongue

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08-08-2012, 02:01 AM | Post: #29
Offline TacticalS 
Yeah, the graph of bfp4f tool convinced me as well, because cqc is for me at lest 23/24 damage up to 30 metre. And that setup does that

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12-08-2012, 07:13 AM | Post: #30
Offline Mark467.3 
"VeryLargeBullet" LOL

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12-08-2012, 07:23 AM | Post: #31
Offline Mark467.3 
(08-08-2012 01:24 AM)ShellShockedRob Wrote:  So, if Sidewinder looks like it might be effective on only certain weapons, which weapons do you think would benefit by adding Sidewinder Mags to it?

edit: grammar

The Ump. Basically most SMG's. That plus close in. Awesome.
http://bfp4f.alchemical.ch/en/_/cdcf5d67...5a1e57d417

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