Battlefield Play4Free
/
Community Discussion
/
Suggestions
/
[Weapon]Fix the Abakan
[Weapon]Fix the Abakan |
|
02-07-2012, 08:57 AM |
Post: #1
Langer
|
|
Imho the Abakan is not working as intended. The spray between the two bullets fired upon one burst has to go, or is to be reduced to insignificance. Both rounds fired should hit almost the same spot at a distance of at least 150 metres.
(This post was last modified: 02-07-2012 10:19 AM by Langer.)
The recoil after each two-burst fired is significant enough and the damage value per bullet is one of the weakest of all ARs in game besides the XM8, so it's balanced already. Further the RPM is actually lower than of other ARs. Either this, or include a full-auto option for the Abakan, since it is able to fire full-auto in reality, too. |
|
02-07-2012, 11:06 AM |
Post: #2
Toma96
|
|
you are apsoltely in right, real rifle has no recoil because the bolt is like m95 it can get inside and reduce recoil to 0 , spread is 0 and it can fire 2 round burst and full auto . this rifle is one of the best rifles in the world and here is the worst rifle.so make it more real.
P.S. EA make xm8 rifles one of the best but they forgot that this rifles melt when us army tested it |
|
02-07-2012, 11:10 AM |
Post: #3
fr4ser
|
|
AN-94 is a lower tier gun, its not meant to compete with the top end assault rifles.
Its fine as it is - I have one and use it when I fancy a challenge and I love the sound. ![]() I AM A COMMUNITY MODERATOR NOT AN OFFICIAL EA REPRESENTATIVE
|
|
02-07-2012, 11:13 AM |
Post: #4
LIfetools
|
(02-07-2012 08:57 AM)Langer Wrote: Imho the Abakan is not working as intended. The spray between the two bullets fired upon one burst has to go, or is to be reduced to insignificance. Both rounds fired should hit almost the same spot at a distance of at least 150 metres. I'd not compare the IG Abakan with the IRL gun, but I'd compare with the BF3 version. I spit on the fact that DICE and EAstudios have a diffrent budget, 'cause all assult rifles used to have 30 bullets per mag and a decent accuracy, and no one was complaining. Abakan in BF3 is used almost as a semi-auto sniper rifle : the two bullets land on the very same spot. It has a devastating power at mid to long range and hold 30 bullets per mag. In this game, the Abakan, and many other guns, must be fixed, 'cause today there's no so promoted balance at all between guns. |
|
02-07-2012, 04:31 PM |
Post: #5
Langer
|
(02-07-2012 11:10 AM)fr4ser Wrote: AN-94 is a lower tier gun, its not meant to compete with the top end assault rifles. It's very simple to solve that problem. Raise it's tier for adjustment. Whoever owns one already, is in luck. I also have Elite 1911s, although none of my chars are level 22 yet. Simply bought them long before those stupid level requirements. And it's not fine as it is. Full Stop! |
|
02-07-2012, 04:36 PM |
Post: #6
X048J
|
|
It is actually a balanced and very challenging gun. I don't think that a buff is neeeded, it would make it overpowered with the right attachments.
Visit my YouTube channel: http://www.youtube.com/X048J |
|
02-07-2012, 04:51 PM |
Post: #7
DeltaForce
|
(02-07-2012 11:10 AM)fr4ser Wrote: AN-94 is a lower tier gun, its not meant to compete with the top end assault rifles. That argument is invalid. A gun having a low or high price does not equal to the performance of the gun. If that would be the case, most medics would be using the Minime Para or the newly released M27 IAR. Contrary to the prices Minime never had much popularity and even with the new weapon released the top choice is still the MG36- a weapon in the middle price segment. Btw, before the customization update An94-Akaban was an Elite category weapon, which costed 980 BF like most other weapons of that category. However both M16 and Aek (the credit rentable weapons of the Assault class at that time) performed better, because of their pinpoint accuracy. On topic: I would like the additional bullet to be removed, that would make it more accurace on long range and make it a more viable weapon to use. ![]() |
|
02-07-2012, 05:01 PM |
Post: #8
X048J
|
(02-07-2012 04:51 PM)DeltaForce Wrote: I would like the additional bullet to be removed, that would make it more accurace on long range and make it a more viable weapon to use. What do you mean? Visit my YouTube channel: http://www.youtube.com/X048J |
|
02-07-2012, 05:34 PM |
Post: #9
DeltaForce
|
(02-07-2012 05:01 PM)X048J Wrote:(02-07-2012 04:51 PM)DeltaForce Wrote: I would like the additional bullet to be removed, that would make it more accurace on long range and make it a more viable weapon to use. Typed to fast. What i really wanted to say is: I would like the additional deviation on the second bullet to be removed [...] . ![]() |
|
02-07-2012, 05:52 PM |
Post: #10
X048J
|
(02-07-2012 05:34 PM)DeltaForce Wrote: Typed to fast. ok then Visit my YouTube channel: http://www.youtube.com/X048J |
|
02-07-2012, 06:13 PM |
Post: #11
Langer
|
(02-07-2012 05:34 PM)DeltaForce Wrote: What i really wanted to say is: That's exactly what I want them to do. |
|
02-07-2012, 06:19 PM |
Post: #12
X048J
|
(02-07-2012 06:13 PM)Langer Wrote: That's exactly what I want them to do. I think that making it a laser gun will never gonna happen. Visit my YouTube channel: http://www.youtube.com/X048J |
|
02-07-2012, 06:52 PM |
Post: #13
DeltaForce
|
(02-07-2012 06:19 PM)X048J Wrote:(02-07-2012 06:13 PM)Langer Wrote: That's exactly what I want them to do. Not really, as the damage of the individual bullet is rather low and you still have to control recoil. ![]() |
|
02-07-2012, 07:10 PM |
Post: #14
X048J
|
(02-07-2012 06:52 PM)DeltaForce Wrote: Not really, as the damage of the individual bullet is rather low and you still have to control recoil. Yes, but the recoil is between bursts, not bullets. I think it is never gonna happen because then it will become like a semi-auto rifle with twice the damage, not anymore a burst fire rifle that acts like a shotgun. Visit my YouTube channel: http://www.youtube.com/X048J |
|
02-07-2012, 08:05 PM |
Post: #15
Langer
|
|
Actually it should have never acted like a shotgun. It's an assault rifle. And why do you think is the damage per round so low with this gun? Because it was intended that both rounds hit in the first place. Therefor it has already been balanced. Look what a 3-burst out of an M16 can do. They easily do as much damage as two bursts out of the Abakan.
(This post was last modified: 02-07-2012 08:10 PM by Langer.)
|
|
02-07-2012, 08:06 PM |
Post: #16
DeltaForce
|
(02-07-2012 08:05 PM)Langer Wrote: Actually it should have never acted like a shotgun. It's an assault rifle. ![]() |
|
02-07-2012, 08:17 PM |
Post: #17
Sgt.Wright
|
|
I think the damage should be bumped up to "Medium" instead of "Low". Other than that, it's a great rifle.
|
|
02-07-2012, 08:31 PM |
Post: #18
X048J
|
(02-07-2012 08:05 PM)Langer Wrote: Actually it should have never acted like a shotgun. It's an assault rifle. And why do you think is the damage per round so low with this gun? Because it was intended that both rounds hit in the first place. Therefor it has already been balanced. Look what a 3-burst out of an M16 can do. They easily do as much damage as two bursts out of the Abakan. You posted also in the comparison with the real life AN-94 asking for similiarities: well that is the ONLY way to make it resemble like that in THIS game. Making it like the M16 with only two rounds per burst had meant giving it no recoil at all so it would be even more pinpoint accurate with no recoil betweeen bursts. Also this gun if far more accurate than the M16 in both recoil and deviation, and so the less damage. Really I don't think that this gun is unbalanced at all, its real weakness for me it's not the damage, but the mag size, because its like having only ten bullets. Visit my YouTube channel: http://www.youtube.com/X048J (This post was last modified: 02-07-2012 08:38 PM by X048J.) |
|
02-07-2012, 09:03 PM |
Post: #19
Langer
|
(02-07-2012 08:31 PM)X048J Wrote: You posted also in the comparison with the real life AN-94 asking for similiarities: well that is the ONLY way to make it resemble like that in THIS game. There was no word about making the Abakan's 2-burst as strong as the M16 3-burst. At least not in case of damage. Only the deviation between the 2 bullets should go, while the recoil after the burst should stay. Because that's how this gun works and should work. You fire two bullets and after both left the barrel you feel the recoil. Yes, the might be a deviation bewteen both bullets, but that wouldn't be 0.25, but more like 0.001 |
|
02-07-2012, 09:11 PM |
Post: #20
SGTSARGON
|
|
The awnser is simple: If we were to take out one bullet from the 2 bullet burst and keep the 2 bullet recoil, Then we would have a FOURM of Q_Qers becuase they dont like a 1 shot abakan.
Signature made by *Matgame2*
|




![[Image: sig.jpg]](https://dl.dropboxusercontent.com/u/95401492/BFP4F/sig.jpg)
![[Image: 5mLZc.png]](http://i.imgur.com/5mLZc.png)