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13-07-2012, 03:14 PM | Post: #81
Offline nevec75 
/sign

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18-07-2012, 06:18 PM | Post: #82
Offline Bart3723 
/sign

Where can I buy M145? eh...

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18-07-2012, 06:19 PM | Post: #83
Offline HEALSonWHEELS 
/sign, but please, no god awful sway animation with sniper rifles.

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18-07-2012, 06:47 PM | Post: #84
Offline fieserEndgegner 
/sign

halbaktiv.
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18-07-2012, 08:08 PM | Post: #85
Offline Joshiahao 
/sign

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18-07-2012, 09:25 PM | Post: #86
Offline Jarek2 
surprisingly enough /not sign

And here I shall explain, snipers already have enough issues with bullet drop and bullet trails, but including this to allow weapons such as the MP5, abakan, MG36 and such to equip something like this would grossly overpower them and make snipers nearly useless. All the classes and almost all the guns (exluding shotguns of course) can outsnipe, or at the minimum, perform on par with a sniper rifle at range at the moment
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18-07-2012, 09:30 PM | Post: #87
Offline BuckTester 
(18-07-2012 09:25 PM)Jarek2 Wrote:  surprisingly enough /not sign

And here I shall explain, snipers already have enough issues with bullet drop and bullet trails, but including this to allow weapons such as the MP5, abakan, MG36 and such to equip something like this would grossly overpower them and make snipers nearly useless. All the classes and almost all the guns (exluding shotguns of course) can outsnipe, or at the minimum, perform on par with a sniper rifle at range at the moment

+3

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18-07-2012, 09:33 PM | Post: #88
Offline Gangsterizumo 
/sign quick scoping with snipers <3

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18-07-2012, 09:52 PM | Post: #89
Offline Messaiga 
/sign sniping with m16
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18-07-2012, 09:54 PM | Post: #90
Offline .Eagle 
would be amazing

/Sign

note: if they implemented this, I guess it would be only in supply drops...

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18-07-2012, 10:05 PM | Post: #91
Offline UreAllAwesome
(28-06-2012 11:51 AM)irfanGF Wrote:  
(28-06-2012 10:45 AM)UreAllAwesome Wrote:  /anti-sign

I don't want the ACOG scope to be only for snipers. At all. I want it on all guns, cuz I'm tired of the ugly M145 - it's useful, but covers lots of peripheral view and I don't like its reticle that much.
Btw, I think this version of the ACOG is much better because of its reticle (the one used on BF3):
[Image: Battlefield_3_ACOG_Optics.png]

who said only for sniper?

You did. Before you edited your post, that is.

/sign

(04-07-2012 06:28 AM)Wisely-Done Wrote:  
(03-07-2012 11:46 PM)DeltaForce Wrote:  Why only for sniperrifles? In Bad Company 2, all classes could use ACOG.

who said only for sniper rifles? Smile

He said, before he edited his post.
(This post was last modified: 18-07-2012 10:22 PM by UreAllAwesome.)
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18-07-2012, 10:54 PM | Post: #92
Offline ::LUCKY:: 
/sign

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19-07-2012, 12:35 PM | Post: #93
Offline dorinel82 
/Sign


Sorry for my english
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19-07-2012, 12:47 PM | Post: #94
Online Onkel_Schnulli 
/sign
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19-07-2012, 12:50 PM | Post: #95
Offline irfanGF 
(18-07-2012 10:05 PM)UreAllAwesome Wrote:  He said, before he edited his post.

i never edited my post on this thread Rolleyes

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19-07-2012, 01:17 PM | Post: #96
Offline Randy 
First of all, you're showing a PK-A RDS gunsight in your picture (note the chevron mark) and not an ACOG. But I'd like to see both in-game.

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19-07-2012, 01:33 PM | Post: #97
Offline ZaZaK1NG 
The BF3 ACOG Version is better much better but /Sign

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19-07-2012, 09:31 PM | Post: #98
Offline Evilporkchop 
/sign would be a great combination between the m145 and red dot sight but it should be the bf3 style.
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19-07-2012, 09:31 PM | Post: #99
Offline [a7x]Gorski 
/sign

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19-07-2012, 09:37 PM | Post: #100
Offline AMMO 
/sign

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