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[Discuss] New Attachments - Rapid Aim red dot sights + PIC's & VID's [27.04.2012] |
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30-04-2012, 10:10 AM |
Post: #161
Healin4ev3r
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(30-04-2012 09:56 AM)TaxmanB Wrote: P.S: SAW and MG36 should get 0.6 ads :PPP SAW's ADS animation lasts ~1sec
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30-04-2012, 10:56 AM |
Post: #162
soldiersoldier
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at least you can rent it for credits now
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30-04-2012, 11:06 AM |
Post: #163
craftsman1325
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My YouTube Channel: http://www.youtube.com/thedion9876 |
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30-04-2012, 11:10 AM |
Post: #164
ay.j.eng
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(30-04-2012 10:56 AM)soldiersoldier Wrote: at least you can rent it for credits now OMG! *Goes to try it* |
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30-04-2012, 12:29 PM |
Post: #165
Healin4ev3r
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Finally got my hands on it. Damn this scope just made medic's sweetest dream come true ( until EAsy adjusts the ADS on it ). 0,2 sec ADS = outgun anything in CQC.
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30-04-2012, 12:32 PM |
Post: #166
St0mpy
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(30-04-2012 09:40 AM)Diwan Wrote: To early to give any definite answer on that, we need to test them more to find the right balance for all classes. One thing for sure is that it will at the very least by adjusted in par with the holosight. oh well, you just did yourself out of another sale ... i thought it was an upgrade, no way do i want a slow aim sight, keep it ![]() |
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30-04-2012, 12:37 PM |
Post: #167
shockwave24
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new attatchment-barracuda barrel
![]() one of the first attatchments to sacrifice something to increase quality. ![]() -PSN: shockwave621 I BATTLELOG: shockwave42-
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30-04-2012, 12:53 PM |
Post: #168
Healin4ev3r
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(30-04-2012 12:37 PM)shockwave24 Wrote: new attatchment-barracuda barrel It's totally worse than close-in barrel : less effective but more expensive. You can rank up your lvl1 soldier a few more levels and completely forget about barracuda barrel. |
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30-04-2012, 01:28 PM |
Post: #169
BoomStick.
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Would be nice if it actually does improve ADS on LMG's. I mean after it gets "fixed".
![]() |
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30-04-2012, 02:08 PM |
Post: #170
ay.j.eng
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I tried it today with credits and don't find it hard to see on bright backgrounds. Is that only an issue on medium/low settings?
Here are a couple of screenshots (full album): |
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30-04-2012, 03:09 PM |
Post: #171
Healin4ev3r
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^ did you test it on high setting and walls at Karkand/Sharqi? The problems seem to exist with high graphic setting only.
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30-04-2012, 03:18 PM |
Post: #172
Chang
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(30-04-2012 02:08 PM)ay.j.eng Wrote: I tried it today with credits and don't find it hard to see on bright backgrounds. Is that only an issue on medium/low settings? Heh. I'm totally being mean to a hackusator in those Mashtuur screens. ![]() Also, is the red dot ADS issue fixed already? I just tried it again on an SMG and it seems quicker. ![]() |
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30-04-2012, 03:27 PM |
Post: #173
Healin4ev3r
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(30-04-2012 03:18 PM)Chang Wrote:(30-04-2012 02:08 PM)ay.j.eng Wrote: I tried it today with credits and don't find it hard to see on bright backgrounds. Is that only an issue on medium/low settings? No client update = no fixing anything. The ADS animation stays the same when you put on the sight, but the reaction time for SMGs ( the delay before you can shoot after pressing RMB ) is 4x slower now, from 0,05 to 0,2 sec. |
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30-04-2012, 03:39 PM |
Post: #174
Chang
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(30-04-2012 03:27 PM)Healin4ev3r Wrote: No client update = no fixing anything. The ADS animation stays the same when you put on the sight, but the reaction time for SMGs ( the delay before you can shoot after pressing RMB ) is 4x slower now, from 0,05 to 0,2 sec. Yeah, I already knew that. It just 'seemed' to be slightly less of a delay than it did before. It's hard to gauge these things when they're in tenths of a second. ![]() |
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30-04-2012, 03:47 PM |
Post: #175
5n1p3r
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(30-04-2012 09:40 AM)Diwan Wrote: To early to give any definite answer on that, we need to test them more to find the right balance for all classes. One thing for sure is that it will at the very least by adjusted in par with the holosight. Hopefully the right 'balance' can be found so medic's who bought it before these bugs can get something worth the money rather than just another holosight but different look. |
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30-04-2012, 04:09 PM |
Post: #176
303ConArtist
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Red dot sight and tactical stock on STG = win.
Screenies on medium ![]() ![]() Sprinting ![]() I would really like the dot to be more bright and more "opaque", because there are cases like this:
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30-04-2012, 05:38 PM |
Post: #177
0utburst
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@EAsy on our Legacy Weapons/Attachments: NERF for the sake of balance is ACCEPTABLE. REMOVAL without proper replacements or refund is NOT! Meanwhile, I am having so much fun and fulfillment playing Ghost Recon Online.
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30-04-2012, 06:32 PM |
Post: #178
ay.j.eng
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(30-04-2012 03:18 PM)Chang Wrote: Heh. I'm totally being mean to a hackusator in those Mashtuur screens. Haha. I was too busy with screenshots; didn't even read the chat For me, if I start reading the chat and responding, there's no going back.(30-04-2012 03:09 PM)Healin4ev3r Wrote: ^ did you test it on high setting and walls at Karkand/Sharqi? The problems seem to exist with high graphic setting only. Those screenshots were from high settings. Karkand is mostly fine. There are those shiny hills near C where the dot disappears, but other than that, it's okay: But yeah.. Sharqi and Basra - not so good: (30-04-2012 04:09 PM)303ConArtist Wrote: I would really like the dot to be more bright and more "opaque", because there are cases like this: Better on high res + high settings (dot is more crisp): /WALL_OF_IMAGES
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30-04-2012, 06:49 PM |
Post: #179
Chang
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(30-04-2012 06:32 PM)ay.j.eng Wrote:(30-04-2012 03:18 PM)Chang Wrote: Heh. I'm totally being mean to a hackusator in those Mashtuur screens.Haha. I was too busy with screenshots; didn't even read the chat Me too. As soon as someone cries hax at me I'm like Marty mcFly, man. 'Nobody calls me chicken'. ![]() |
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30-04-2012, 08:25 PM |
Post: #180
Flydor
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I have a gameplay and a montage with AEK 971 with red dot sight
I really like the red dot and the AEK because I also got that one new. montage gameplay http://www.youtube.com/watch?v=b4-9yHwqO...ture=g-upl couldn't to vids (easy to view) in one post sorry ![]() My Youtube Channel |




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