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23-04-2012, 11:34 PM | Post: #1
Offline felixfj007 
The Battlefield 2 map Operation Harvest would be perfect to the game.

the map looks like this in BF2: (64 player size)
[Image: operationharvest64.jpg]


beacause of some missunderstandings the map i suggested for Battlefield play4free is BASED on the 64-sized BF2 map operation harvest but it should only have 32 player in it.
(sorry guys if you wanted a 64-sized map, but this game only support 32 player (as far as I knowConfused ))

video: (16 player...)





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Vehicles and emplacements
The map got the scout helicopter: OH-6 Little Bird/WZ-11
The tanks: M1A2 Abrams/T-90
Infantry vehicles: Desert patrol vehicle/FAV
stationary emplacements: BGM-71 TOW/HJ-8
FIM-92 stinger/IGLA at the bases.
-------------------------------------------------------------------------------


this is how it looks in 32 player size: (I couldn't find any in a better resolution)
[Image: Opharvest32.png]


this is how I think it should look in Battlefield play4free:
[Image: operationharvest64copy.jpg]

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Or maybe we can have the 64-player size on the map with some more flags to capture so it would not be like in Oman when the opposite team have captured all the flags and make your team lose.
here it is:
[Image: operationharvest64moref.jpg]

-------------------------------------------------------------------------------
Vehicles and emplacements
The map got the helicopters: OH-6 Little Bird/WZ-11 and AH-64 Apache/Mil Mi-28 Havoc (at the bases)
Maybe the helicopters: UH-60 Black hawk/Mi-17 Hip
The tanks: M1A2 Abrams/T-90 (at the bases)
The APC's: LAV-25/BTR-90. spawns at B and F should we have them?
Infantry vehicles: Desert patrol vehicle/FAV: spawns at A, C, D and E
stationary emplacements: BGM-71 TOW/HJ-8: spawns At B, C, D and F
FIM-92 stinger/IGLA at the bases. and spawns at E and A (if they get taken)
-------------------------------------------------------------------------------
The signs:
JCManibog4
.:Silentkiller:.
CropedFrag
Str1000ac
Gam3King
D-SireZ
manispykiller
nevec75
RicoV
Dleet3D
UreAllAwesome
Krytech
PsYLegend
IEatsBeacon
AsianJesus
Latek
torgl
AbsolutSwede
Ninja-Penguin
AlexD
AWSD
Joshiahao
Sakke
afonso2010(PT)
Hayalet15
recingameEA
bobkillsnoobs
AMMO
kloud247
Bigapplepietart
RubensDC





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if you think I should add some information, just mention it in a reply beneath.



[Image: 3ohe.jpg]


felixfj007's posts: click the picture to see all his posts. (This post was last modified: 25-02-2013 10:52 PM by felixfj007.)
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24-04-2012, 12:45 AM | Post: #2
Offline JCManibog4 
HOLY SH**! 64 PLAYERS=fun /sign

[Image: jcmanibog4.png]

Created by Dredned
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24-04-2012, 12:50 AM | Post: #3
Offline .:Silentkiller:. 
Well if its 64 players it should have all the flags in my opinion. It would be almost like Oman when all the 4 flags are captured by one team and your team is useless, 6 flags would add a bit more action to the map... anyways /sign
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24-04-2012, 01:34 AM | Post: #4
Offline CropedFrag 
I bet if this gets release it will come with a pack of attack helicopters and stationary anti missiles Smile

/sign
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24-04-2012, 05:02 AM | Post: #5
Offline .:Silentkiller:. 
(24-04-2012 01:34 AM)CropedFrag Wrote:  I bet if this gets release it will come with a pack of attack helicopters and stationary anti missiles Smile

/sign

stationary anti-missiles ? Tongue
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24-04-2012, 08:03 AM | Post: #6
Offline Strac.CRO 
I already suggested Operation Harvest (US soil)

/sign for 32 player size (with 4 flags + home bases)

[Image: journeyv.jpg]

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30-04-2012, 08:58 PM | Post: #7
Offline felixfj007 
is it nobody else that have found this awesome map, or played it?


[Image: 3ohe.jpg]


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02-05-2012, 06:48 AM | Post: #8
Offline Strac.CRO 
4 flags + 2 home bases (but still 64 size map) would be better for more concentrated combat zone.
More flags would disperse players too much.

[Image: journeyv.jpg]

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02-05-2012, 01:31 PM | Post: #9
Offline Gam3King 
yea yea whatever new map = /sign

[Image: TurtleSwag.gif]

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02-05-2012, 02:28 PM | Post: #10
Offline felixfj007 
(02-05-2012 06:48 AM)Str1000ac Wrote:  4 flags + 2 home bases (but still 64 size map) would be better for more concentrated combat zone.
More flags would disperse players too much.

I think that too, but let's see what others comment on this thread.


[Image: 3ohe.jpg]


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02-05-2012, 05:18 PM | Post: #11
Offline D-SireZ 
/sign

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02-05-2012, 05:32 PM | Post: #12
Offline manispykiller 
/sign
try to add some info or picture/videos of map.

[Image: t4g-blacklist_logo-3.png]
my Bfp4f wishlist - stable game client ,T4G blacklist like active ban system on every server. more maps from Bf2
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02-05-2012, 05:50 PM | Post: #13
Offline nevec75 
/sign

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08-05-2012, 04:51 PM | Post: #14
Offline felixfj007 
more /signs please


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08-05-2012, 04:59 PM | Post: #15
Offline RicoV 
/sign
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08-05-2012, 07:48 PM | Post: #16
Offline Dleet3D 
/sign

[Image: signature-1.jpg]
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08-05-2012, 07:57 PM | Post: #17
Offline UreAllAwesome
/sign

If they don't allow 64 players on the 64P size, then it would be too much flags. So, no (but it would be epic with 64 players...).
32 players version seems good, tho.

But isn't the Littlebird's name AH6J?
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08-05-2012, 08:14 PM | Post: #18
Offline Krytech 
/sign
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08-05-2012, 09:42 PM | Post: #19
Offline PsYLegend 
I want as much maps in this game as possible
/sign

[Image: zXAvFoU.png]

Click My Sig, and Subscribe.
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08-05-2012, 10:40 PM | Post: #20
Offline IEatsBacon 
/sign for 32-player size, no AH, jets, or APCs

[Image: LjvU4.png]

Shotguns and Handguns for Credits!
#boycottBFP4F
#unbanCinnaStixx
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