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PTE This Weekend |
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30-03-2012, 10:24 PM |
Post: #101
NiddHogg
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I forgot: you should consider nerfing PP19... xD
Im not alone cause the TVs on, Im not crazy cause I take the right pills everyday! |
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30-03-2012, 10:25 PM |
Post: #102
BabeTheBlueOx
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Finally the usas got a nerf.
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30-03-2012, 10:30 PM |
Post: #103
wodzumc
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can we have some numbers here or pte?
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30-03-2012, 10:33 PM |
Post: #104
The:.Prototype
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(30-03-2012 09:40 PM)Dr.Floris Wrote: Pff, I bought this week a usas -_- 10000 Funds O_O And now it gonna nerfed? I wanna have my funds back! You should pay attention to the forums then, a USAS nerf has been in the works for a while now. ![]() |
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30-03-2012, 10:40 PM |
Post: #105
~PipooH~
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Nice work on the shotguns, althought the handguns could use some minor tweak like the M1911 damage at long range etc.[/align]
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30-03-2012, 10:42 PM |
Post: #106
AJoao611
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(30-03-2012 09:40 PM)Dr.Floris Wrote: Pff, I bought this week a usas -_- 10000 Funds O_O And now it gonna nerfed? I wanna have my funds back! Just 4 words: impatient spoiled noskilled kid. (30-03-2012 10:24 PM)NiddHogg Wrote: I forgot: you should consider nerfing PP19... xD Been playing with that gun today: not OP at all. Yes, it SEEMS to have tons of ammo, but u run out of ammo pretty quick, and it sounds like a flipping paintball gun on the 3rd person sound, wtf is that?! ._. |
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30-03-2012, 11:04 PM |
Post: #107
{XM8AR}
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Did they include the new outfits cuz last time it was kinda boring to have the normal sets cuz it's old and i don't like it anymore
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30-03-2012, 11:08 PM |
Post: #108
{XM8AR}
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BTW I played BFH since it's closed beta why is that I don't have a BFH beside my name? Is this because I didn't played the closed beta? cuz if EA is MOTHERFKNG GOD why did you do that I LOVED BFH!!! don't you dare do that to me!JUST FOR CLOSED BETA!!! WTF!
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30-03-2012, 11:20 PM |
Post: #109
alphaninerbravo
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(30-03-2012 02:54 PM)laggalot101 Wrote: it will go up next week? truly? I CAN'T FREAKING WAIT!!! I have the veterans m1911 and the new change made it 15 hit kill and at short range, the balance is unfair to people who paid <a href="http://www.rewards1.com/3041474"><img src="http://www.rewards1.com/images/referralBanners/01.gif" width="468" height="60" alt="Rewards1.com - Your premier source for freebies!" title="Rewards1.com - Your premier source for freebies!" /></a> |
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30-03-2012, 11:36 PM |
Post: #110
AJoao611
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(30-03-2012 11:20 PM)alphaninerbravo Wrote:(30-03-2012 02:54 PM)laggalot101 Wrote: it will go up next week? truly? I CAN'T FREAKING WAIT!!! Now that's just exhaggerating, I kill in 11 with the basic grach, the m1911, especially the version, kills in a lot less. Unless it's some bug. |
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30-03-2012, 11:43 PM |
Post: #111
St0mpy
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Pistols - what im not so keen about is the way pistols have been buffed for headshots so much at the short and medium range, eg here is a comparison of the M1911 and MP412, the top one is as they are now, the bottom are this weekends test values on PTE.
![]() Note the Headshot figures! Thats way OP. The Rex is even worse since its virtually unchanged except for a slight long range nerf - it even gets a Rate of Fire buff too. The community has been asking for nerfs on these pistols, and this weekends tweaks have only reduced the long range a tiny bit more. Nothings been changed in short or medium range leaving the headshot figures very OP. If these go through, if you want to one shot kill a group of people reasonably fast up to 25M, get a Rex. (and I dont call 25M reasonable, many main weapons fall to long range around 25M) Fair enough let short range have headshots 1 shot kills, but medium range too? Main weapons are still taking 2, 3 and even 4 headshots at medium range, even the mighty XM8AR takes 3 HS to kill at medium. I thought we were trying to create a balance here? ![]() |
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30-03-2012, 11:43 PM |
Post: #112
NeedSomeHP
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31-03-2012, 12:02 AM |
Post: #113
BuckTester
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(30-03-2012 08:48 PM)NeedSomeHP Wrote:I'm going to venture a guess that you're not very good at shooting the pistols that are currently in the game and that you've never been playing a recon and been outsniped by pistol-snipers.(30-03-2012 06:56 PM)BuckRaven Wrote: ALL pistols needs to have their long range damage and accuracy nerfed. Pistols are close quarters/backup weapons nothing else. Pistols out-sniping sniper-rifles as easy as they currently do is totally unacceptable. The pistols on the current release are ridiculously accurate and lethal. The pistols in the PTE this weekend are still pretty darn accurate, just not as lethal over long range. Which is perfectly fine in my opinion. Pistols are backup weapons, nothing else. (30-03-2012 11:43 PM)St0mpy Wrote: Pistols - what im not so keen about is the way pistols have been buffed for headshots so much at the short and medium range, eg here is a comparison of the M1911 and MP412, the top one is as they are now, the bottom are this weekends test values on PTE.The only pistol which has 1-shot kill capability on medium range is the Rex as far as I can tell from the game files (manual comparison). When I compared them all, this is how it turned out: Rex: 4/2/2 M9/Only-the-Few: 5/3/3 All other pistols: 4/2/2 Which basically means that the default pistol kinda sucks which is to be expected, the Rex rewards accuracy more but suffers a slightly lower RoF and ammunition whereas the rest of the pistols are exactly the same damage-wise. Correct me if I'm wrong, seeing as you've got that neat comparison tool (which you should release whether finished or not *hint-hint-wink-wink*).
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31-03-2012, 12:27 AM |
Post: #114
Francotirador8
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nicee and good
![]() I´m the master recon
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31-03-2012, 12:59 AM |
Post: #115
BuckTester
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I'll cross-post this here as well since not all can be bothered to check the PTE-forums:
Here's the base-numbers for all handguns (I'll do the calculations and post a summary of those as well):
ObjectTemplate.mediumMinDamage 15 ObjectTemplate.longMinDamage 8 ObjectTemplate.initialMaxDamage 22 ObjectTemplate.mediumMaxDamage 19 ObjectTemplate.longMaxDamage 18
ObjectTemplate.mediumMinDamage 15 ObjectTemplate.longMinDamage 8 ObjectTemplate.initialMaxDamage 22 ObjectTemplate.mediumMaxDamage 19 ObjectTemplate.longMaxDamage 18
ObjectTemplate.mediumMinDamage 23 ObjectTemplate.longMinDamage 13 ObjectTemplate.initialMaxDamage 29 ObjectTemplate.mediumMaxDamage 27 ObjectTemplate.longMaxDamage 17
ObjectTemplate.mediumMinDamage 26 ObjectTemplate.longMinDamage 12 ObjectTemplate.initialMaxDamage 31 ObjectTemplate.mediumMaxDamage 28 ObjectTemplate.longMaxDamage 18
ObjectTemplate.mediumMinDamage 28 ObjectTemplate.longMinDamage 13 ObjectTemplate.initialMaxDamage 33 ObjectTemplate.mediumMaxDamage 30 ObjectTemplate.longMaxDamage 17
ObjectTemplate.mediumMinDamage 24 ObjectTemplate.longMinDamage 10 ObjectTemplate.initialMaxDamage 32 ObjectTemplate.mediumMaxDamage 28 ObjectTemplate.longMaxDamage 18
ObjectTemplate.mediumMinDamage 28 ObjectTemplate.longMinDamage 12 ObjectTemplate.initialMaxDamage 34 ObjectTemplate.mediumMaxDamage 30 ObjectTemplate.longMaxDamage 18
ObjectTemplate.mediumMinDamage 31 ObjectTemplate.longMinDamage 13 ObjectTemplate.initialMaxDamage 36 ObjectTemplate.mediumMaxDamage 33 ObjectTemplate.longMaxDamage 17
ObjectTemplate.mediumMinDamage 27 ObjectTemplate.longMinDamage 13 ObjectTemplate.initialMaxDamage 34 ObjectTemplate.mediumMaxDamage 29 ObjectTemplate.longMaxDamage 17
ObjectTemplate.mediumMinDamage 48 ObjectTemplate.longMinDamage 16 ObjectTemplate.initialMaxDamage 68 ObjectTemplate.mediumMaxDamage 52 ObjectTemplate.longMaxDamage 20 Headshot modifier (assuming they haven't changed it again): 2.5 Bodyshot modifier (assuming they haven't changed it again): 0.77 Code: M9 Body-shots Head-shots Summary (average shots required) [B-s/H-s]:
Long: 13/4
Long: 9/4
Long: 10/4
Long: 9/4
Long: 11/4
Long: 10/4
Long: 9/4
Long: 9/4
Long: 8/3 As you can see, there are some discrepancies but overall, the handguns are pretty equal now. The M9 being the worst one (as it should be) and the Rex only slightly better damage-wise. The rest of them are pretty much the same. j47o10
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31-03-2012, 01:08 AM |
Post: #116
NiddHogg
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(30-03-2012 11:20 PM)alphaninerbravo Wrote: I have the veterans m1911 and the new change made it 15 hit kill and at short range, the balance is unfair to people who paid Thats what Im saying... Im not alone cause the TVs on, Im not crazy cause I take the right pills everyday! |
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31-03-2012, 01:10 AM |
Post: #117
5n1p3r
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Why is REX only slightly better, it has slower reload and ROF; hence it was made to have MORE damage.
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31-03-2012, 01:15 AM |
Post: #118
NiddHogg
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(30-03-2012 10:42 PM)AJoao611 Wrote: Been playing with that gun today: not OP at all. Yes, it SEEMS to have tons of ammo, but u run out of ammo pretty quick, and it sounds like a flipping paintball gun on the 3rd person sound, wtf is that?! ._. I like the PP19, but sooner or later it will get the standard Increased Recoil and Reduce Damage procedure.
Im not alone cause the TVs on, Im not crazy cause I take the right pills everyday! |
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31-03-2012, 01:18 AM |
Post: #119
[MIA]hercules
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(30-03-2012 09:11 PM)RyuRonin Wrote: Please learn more about weapons before making comments like your a master of weapon stats. Better yet shoot said weapons in real life assuming you can shoot accurately past 25-50 yards. Thank you +1 ABDO-TOTTI'alt account
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31-03-2012, 01:23 AM |
Post: #120
NiddHogg
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Boring, has nothing to do with the topic...
Im not alone cause the TVs on, Im not crazy cause I take the right pills everyday! |




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