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Damage, range of weapons in BFP4F and their mechanic |
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25-03-2012, 04:01 PM |
Post: #41
Gam3King
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(25-03-2012 03:15 PM)Healin4ev3r Wrote:(25-03-2012 02:15 PM)Gam3King Wrote: Well, they just changed the name of weapon by adding +3 at the end and saying it's a more game balancing version of the Elite weapons while it's just the same as the none +3 weapon as we have clearly noticed with that M249 example. Neither can I. ![]() An error occurred: Failed to download config file, getting that error over and over and over and over..... ![]() |
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25-03-2012, 04:01 PM |
Post: #42
DeltaForce
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I have noted that on the MP5 (+3) the difference on long range damage is only 2 not 3 aka 11-15 and 13-17. It's a trap!
I browsed through some other weapons and they all have the damage values they are supposed to have. It must either be a secret modifier or a bug. ![]() |
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25-03-2012, 04:08 PM |
Post: #43
Healin4ev3r
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(25-03-2012 03:58 PM)Cheezy-player Wrote: I took the liberty to make a clip and this is what I get with my MP5 +3. @0,18 your MP5+3 did just 21 in short range @0:53 just 23 instead of 24-26, while it was normal in other bullets. Confusing, still
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25-03-2012, 04:18 PM |
Post: #44
VForVendetta
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Hmm nice catch Healin! I don't pay enough attention to my damage numbers (or remember what they are supposed to be from the comparison tool) to notice things like this. Something strange and not right is going on here for sure. Hopefully it can be solved by us, or fixed by the devs if it is a mistake.
Unless it's a SCAM O:
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25-03-2012, 04:28 PM |
Post: #45
coax.
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(25-03-2012 03:55 PM)Healin4ev3r Wrote:(25-03-2012 03:53 PM)coax. Wrote: Have you guys tried any Damage modifiying attachments? Ok I checked my MP5 +3 with various attaachments and no matter which attachments I use (tested CQC Ammo, Higp Power, Casket Mags, Extra Mags, No attachment): My MP5 always does the right damage. Always. I've not seen a single anomaly and thus think this sis a bug and no silent nerf. |
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25-03-2012, 04:28 PM |
Post: #46
kayack1
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any changes for the M95 +3 ?
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25-03-2012, 04:30 PM |
Post: #47
Solid
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(25-03-2012 04:08 PM)Healin4ev3r Wrote: @0:53 just 23 instead of 24-26, while it was normal in other bullets. Confusing, still I´m just wondering how the respawned test subject has 98HP: The last hit was an Headshot (Bullseye ) but the damage counter was still 26, not 28, i thought that i didn´t see it right but it was not an 8 indeed). The other Damage Values were 25, 24 and 23 which add up to 98 with the 26I guess that this might be a visual bug |
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25-03-2012, 04:31 PM |
Post: #48
Healin4ev3r
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(25-03-2012 04:28 PM)coax. Wrote: Ok guys I checked my MP5 +3 with various attaachments and no matter which attachments I use (tested CQC Ammo, Higp Power, Casket Mags, Extra Mags, No attachment): I see. We should keep this thread on top till Monday to expect an answer from a blue. Don't tell me that all the guys I'm facing are wearing kevlars ![]() (25-03-2012 04:28 PM)kayack1 Wrote: any changes for the M95 +3 ? I don't even have a recon, so I don't know
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25-03-2012, 04:56 PM |
Post: #49
Gam3King
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(25-03-2012 04:31 PM)Healin4ev3r Wrote:(25-03-2012 04:28 PM)kayack1 Wrote: any changes for the M95 +3 ? Wanna try on my other acc? I have M95 +3 on that one.
![]() |
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25-03-2012, 09:16 PM |
Post: #50
Merlini
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Now that you mention it, My RPG is WEAK.
It's not dealing 360 damage(unboosted)/560(Boosted). EAsy FIX THIS.. |
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25-03-2012, 09:24 PM |
Post: #51
coax.
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The RPG has never dealt 360/540 damage.
It hits for about 285 on an Apc and about 300 to a tank unboosted. The damage value of the RPG is reduced by the armor of the vehicle. |
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25-03-2012, 09:30 PM |
Post: #52
Chef9000
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Have you tested the normal MP5 also? If it gives the same value as the +3 version were screwed (again...) Else it's a bug somewhere. Is it only happening on MP5 or on other guns also?
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25-03-2012, 09:36 PM |
Post: #53
Merlini
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(25-03-2012 09:24 PM)coax. Wrote: The RPG has never dealt 360/540 damage. They do deal 360 Damage..because what i used to do is RPG a car and spray it with my Primary 10~12 rounds and continue walking. Boosted RPG deals 560 damage because it can take out a tank with 2 RPG before the splash nerf. Update change the booster from +200 Splash to +200 Direct/Impact damage and removed the +2m radius boost. |
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25-03-2012, 09:37 PM |
Post: #54
roennel
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For those who are interested, here's a compiled list of the Materials:
Materials (Bullets only) Materials (All) Materials (Crucial) The only thing i found out right now is that if you want to destroy something, and it got glass somewhere...USE THE GLASS! ![]() Updates: Updated the list's with the corresponding Weapons. Updated the 'All' List with Vehicles. Added another List which only contains the Materials that are used by Weapons and/or Vehicles. Added Stationary Weapons/Missiles & 'Ability' Weapons (like RPG) |
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25-03-2012, 09:51 PM |
Post: #55
Merlini
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So the new Update gonna be a separate material.
Pistol: Less on body(0.9), more on head(2.5) |
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25-03-2012, 09:54 PM |
Post: #56
roennel
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(25-03-2012 09:51 PM)Merlini Wrote: So the new Update gonna be a separate material. Yep, i've used the current build for the list, new one has a new material which will get used by the pistols. |
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25-03-2012, 09:59 PM |
Post: #57
0utburst
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I don't know with close range damages but at long range, the LEAST damage I get from all my weapons are exactly the MINIMAL damage at long range of my weapons on the comparison tool. (except for players with body armor). Maybe there's a different modifier for close range damages?
My AUG+3's damage with soft point ammo is 23-27 at long range. I've never seen it go lower than 23. (EDIT: except for the killing bullet of course.) @EAsy on our Legacy Weapons/Attachments: NERF for the sake of balance is ACCEPTABLE. REMOVAL without proper replacements or refund is NOT! Meanwhile, I am having so much fun and fulfillment playing Ghost Recon Online.
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25-03-2012, 10:05 PM |
Post: #58
Healthy
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http://bfp4f.alchemical.ch/en/_/5760af9e...311a809994
LoL, sometimes im having "19" damage with my AEK +3 at long ranges, but by the stats, min damage is 22 D: ![]() |
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25-03-2012, 10:15 PM |
Post: #59
TaxManD
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(25-03-2012 10:05 PM)Healthy Wrote: http://bfp4f.alchemical.ch/en/_/5760af9e...311a809994If it's sometimes, than maybe it's because the guy had body armor. |
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25-03-2012, 10:17 PM |
Post: #60
Healthy
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(25-03-2012 10:15 PM)TaxManD Wrote:(25-03-2012 10:05 PM)Healthy Wrote: http://bfp4f.alchemical.ch/en/_/5760af9e...311a809994If it's sometimes, than maybe it's because the guy had body armor. oh, maybe. Just watched all my vids - my min damage 22. All is correct. Pardon me :* But by the stats i should have long range max damage 26 and i having only 25 D: ![]() |



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