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21-05-2012, 04:18 PM | Post: #1101
Offline SpEnSAH 
(21-05-2012 12:58 PM)Chang Wrote:  @Spensah - hmm. Interesting. How close are you to finishing it?


90%


I wish i could see it in-gameSad

[Image: spensah.gif]
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22-05-2012, 12:59 AM | Post: #1102
Offline Chang 
(21-05-2012 12:58 PM)AMMO Wrote:  nice new sig

Thank you. Cap.Valla added the squares as an allusion to the mighty 'sqare pistol', and I provided the mentally slower than "average" duck. Sleepy

(21-05-2012 04:18 PM)SpEnSAH Wrote:  
(21-05-2012 12:58 PM)Chang Wrote:  @Spensah - hmm. Interesting. How close are you to finishing it?

90%


I wish i could see it in-gameSad

It's a little rough around the edges, but I like the colour scheme a lot - and I guess smoothing it out is the other 10%, right?
I'm looking forward to seeing it. I'm not too keen on the default finish, it's too scratched, like it's made of glass.

[Image: c64_burger_zps03fcba5b.png]
(This post was last modified: 22-05-2012 01:00 AM by Chang.)
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22-05-2012, 01:17 AM | Post: #1103
Offline SpEnSAH 
(22-05-2012 12:59 AM)Chang Wrote:  
(21-05-2012 04:19 PM)SpEnSAH Wrote:  
(21-05-2012 12:58 PM)Chang Wrote:  @Spensah - hmm. Interesting. How close are you to finishing it?

90%


I wish i could see it in-gameSad

It's a little rough around the edges, but I like the colour scheme a lot - and I guess smoothing it out is the other 10%, right?
I'm looking forward to seeing it. I'm not too keen on the default finish, it's too scratched, like it's made of glass.

some of what you see is just from detail being 'lost in translation' from meshview to jpg, resizing...But there is a little work to be done with the pattern on some of the parts.

[Image: spensah.gif]
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22-05-2012, 07:34 AM | Post: #1104
Offline Strac.CRO 
(21-05-2012 01:21 PM)Healin4ev3r Wrote:  Maybe this is too soon ( knowing that it still 1 week more before you come back from vacation ), but I'm asking if P4F's M27 IAR can keep the stylish ironsight with a light dot in the middle ? It looks just awesome.
....

M27 IAR is not really LMG (belt fed with lots of ammo) it's more assault rifle (even more than MG36 or XM8AR). It would be nice if EAsy could keep class gameplay difference.

[Image: journeyv.jpg]

(This post was last modified: 22-05-2012 07:41 AM by Strac.CRO.)
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22-05-2012, 07:57 AM | Post: #1105
Offline Healin4ev3r 
(22-05-2012 07:34 AM)Str1000ac Wrote:  
(21-05-2012 01:21 PM)Healin4ev3r Wrote:  Maybe this is too soon ( knowing that it still 1 week more before you come back from vacation ), but I'm asking if P4F's M27 IAR can keep the stylish ironsight with a light dot in the middle ? It looks just awesome.
....

M27 IAR is not really LMG (belt fed with lots of ammo) it's more assault rifle (even more than MG36 or XM8AR). It would be nice if EAsy could keep class gameplay difference.

VSS, AN-94, RPK,....

[Image: xhUzq]

Honey Badger
PTFO
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22-05-2012, 08:49 AM | Post: #1106
Offline Strac.CRO 
AN94 is standard AR, VSS is recon-scout "silenced" weapon with scope.

RPK is just like M27 IAR (or production cancelled MG36 or XM8AR) fail purpose weapon.

[Image: journeyv.jpg]

(This post was last modified: 22-05-2012 08:49 AM by Strac.CRO.)
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22-05-2012, 09:24 AM | Post: #1107
Offline Healin4ev3r 
(22-05-2012 08:49 AM)Str1000ac Wrote:  AN94 is standard AR, VSS is recon-scout "silenced" weapon with scope.

RPK is just like M27 IAR (or production cancelled MG36 or XM8AR) fail purpose weapon.

Yet people are still putting RDS on VSS to have an AR, M145 on AN94 to have a SR, and so on. "Fail purpose" has became an usual thing these days.

[Image: xhUzq]

Honey Badger
PTFO
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22-05-2012, 09:29 AM | Post: #1108
Offline Nirvash 
I don't think "Fail purpose" means anything in a game Tongue

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22-05-2012, 12:51 PM | Post: #1109
Offline Tpoyo 
Nope, but maybe "unintended purpose" does.

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22-05-2012, 01:26 PM | Post: #1110
Offline Strac.CRO 
well I'n nativelly speaking english, anyway what I'm trying to say is that weapons like M27 IAR or RPK (or MG36) will turn medic class into assault, just like shotguns are doing the same to RECON class.

People want teamplay but EAsy is doing everything in their power to remove the need for it.
(like adrenaline and bandages to every class etc, dual primary weapon etc.)

[Image: journeyv.jpg]

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22-05-2012, 01:49 PM | Post: #1111
Offline BuckTester 
(22-05-2012 01:26 PM)Str1000ac Wrote:  well I'n nativelly speaking english, anyway what I'm trying to say is that weapons like M27 IAR or RPK (or MG36) will turn medic class into assault, just like shotguns are doing the same to RECON class.

People want teamplay but EAsy is doing everything in their power to remove the need for it.
(like adrenaline and bandages to every class etc, dual primary weapon etc.)

I agree, closing the gap between the classes weapons-wise is a bad thing in my opinion. It doesn't really matter what the real-life purpose of the gun is. In this game, there needs to be a difference between the classes.

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22-05-2012, 02:17 PM | Post: #1112
Offline [OG]Darkness 
i didnt manage to kill anyone...
[Image: screen073.png]


Uploaded with ImageShack.us

[Image: screen076g.png]


Uploaded with ImageShack.us

EDIT: wooh i killed someone with it!!!

Join the Old Guys (18+)

[Image: darkog.png]

"There is grace in a steeple collapsing."
(This post was last modified: 22-05-2012 02:24 PM by [OG]Darkness.)
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22-05-2012, 02:59 PM | Post: #1113
Offline BuckTester 
Ok, so we've seen a few new scopes appear in the store or supply-drops but all of them have custom reticles. How about adding the option to purchase the default scopes as well?


[Image: Scope-Reticle-001.jpg]

[Image: Scope-Reticle-002.jpg]

[Image: Scope-Reticle-003.jpg]

[Image: Scope-Reticle-004.jpg]

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22-05-2012, 03:01 PM | Post: #1114
Offline [OG]Darkness 
(22-05-2012 02:59 PM)BuckRaven Wrote:  Ok, so we've seen a few new scopes appear in the store or supply-drops but all of them have custom reticles. How about adding the option to purchase the default scopes as well?


[Image: Scope-Reticle-001.jpg]

[Image: Scope-Reticle-002.jpg]

[Image: Scope-Reticle-003.jpg]

[Image: Scope-Reticle-004.jpg]

yes!!!! i want this!!!
i never knew there were 2 different m95 rectiles.. is one of em ES?

Join the Old Guys (18+)

[Image: darkog.png]

"There is grace in a steeple collapsing."
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22-05-2012, 03:11 PM | Post: #1115
Offline CriscoSpectrum 
Wouldnt it be better if we were just abled to put (for example) a standard M24 scope on an M95? You already have the scope since you've purchased it with the weapon. Would be cool if we can switch them between rifles also.

[Image: p4f_signature.png]
Gameplay M60 - PDW-R
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22-05-2012, 03:36 PM | Post: #1116
Offline BoomStick. 
(22-05-2012 02:17 PM)Darkness Wrote:  [Image: screen076g.png]

LOL Exclamation

[Image: sig2.png]
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22-05-2012, 03:45 PM | Post: #1117
Offline BuckTester 
(22-05-2012 03:11 PM)CriscoSpectrum Wrote:  Wouldnt it be better if we were just abled to put (for example) a standard M24 scope on an M95? You already have the scope since you've purchased it with the weapon. Would be cool if we can switch them between rifles also.

Well, that too but if I could get away with just purchasing the scope without the weapon at a reduced price, I would.

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22-05-2012, 03:47 PM | Post: #1118
Offline [==C]Elefant 
(22-05-2012 02:17 PM)Darkness Wrote:  i didnt manage to kill anyone...

[Image: screen076g.png]


Uploaded with ImageShack.us

EDIT: wooh i killed someone with it!!!

That looks horrible. I am so glad that I haven´t bought the holosight and reddot sight for my Recon.
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22-05-2012, 06:06 PM | Post: #1119
Offline SpEnSAH 
Wow...misaligned much?


The fact that something like that gets through the development process (and KEEPS getting through whenever this happens) just convinces me the EAsy devs fail horribly at their respective jobs, or they just don't care.

[Image: spensah.gif]
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22-05-2012, 08:28 PM | Post: #1120
Offline Nirvash 
And you people said the blue X wasn't an accurate depiction of where the gun fires Tongue

See?! I'm not crazy!

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