Battlefield Play4Free
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Community Discussion
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[Rank System] Faster credits earning
[Rank System] Faster credits earning |
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03-05-2012, 07:39 PM |
Post: #141
thaawi
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/sign
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03-05-2012, 07:44 PM |
Post: #142
AllahUga
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i think best extras should get from flags capture ammo giving and reviving & healing
since i play recon do someone got them idea where they could get most extra credits ? this would boost up team play (or then these most flag caps etc for each class ) Recon / Medic / Assault / Engineer / would have they own ( most flags capped . most kills . etc.. ofc medic cant get most ammos given etc... This signature has been removed by RIC0H due to it containing swearing (This post was last modified: 03-05-2012 07:50 PM by AllahUga.) |
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04-05-2012, 12:41 AM |
Post: #143
Beyonder2012
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/sign
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04-05-2012, 03:58 AM |
Post: #144
CrazyKool
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Good idea. /Sign
Sign for Dual seat Fighter Jet |
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04-05-2012, 06:14 AM |
Post: #145
luigi100
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/sign
My youtube channel |
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04-05-2012, 01:43 PM |
Post: #146
Latek
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/sign
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04-05-2012, 08:15 PM |
Post: #147
Ihazcookies21
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/sign because i get 20-80 credits per round.
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04-05-2012, 08:28 PM |
Post: #148
Snickare
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/sign
![]() want to report hacking players? upload screenshot to battlefield.play4free.com/en/help/inquire and blacklist.tools4games.com/en/submit |
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04-05-2012, 08:52 PM |
Post: #149
GiveM3MyTank
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/sign
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04-05-2012, 09:02 PM |
Post: #150
1superheld
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/sign
You can go afk now for free coins if you wanted... |
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06-05-2012, 05:53 PM |
Post: #151
SubmachineFreak
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/sign
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07-05-2012, 12:43 AM |
Post: #152
Psionichealer
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/sign
EA should consider this, they're more likely to attract to the game by reducing the grind for credits |
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10-05-2012, 09:19 AM |
Post: #153
MontyP115
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Yes, reducing the grind for credits would be nice. For example, the 17500 guns, without any credits already in your disposal take 250 victories to earn. This is assuming that you average 70 credits a match. In terms of gaming time that is, assuming the enemy team only has less than 100 capture points that is 3,750 minutes (62 and a half hours) of game time. This also means that you did not rent any weapons.
THIS IS OBSCENE! Let us examine the 45,000 credit guns under the current system. Let us assume again that you average 70 credits a victory. It would take 643 matches to earn the credits needed for purchasing the weapon. Again assume that it takes 15 minutes a match. That is 9,643 minutes of game time (161 hours of game time) These numbers are for ideal conditions, which hardly ever occur. These also do not account for eating, sleeping, trips to the 7-11 for red bull and Doritos or pizza rolls. I think that increasing the amount of credits earned would definitely increase the client base since there are competing games, like tribes ascended, with better graphics, low ping always full servers that take little to no time to expand your options. If this problem is addressed, I will likely begin to play this game again |
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10-05-2012, 12:06 PM |
Post: #154
1337-G4nner
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/sign ofc
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10-05-2012, 12:08 PM |
Post: #155
123Kaboom^2
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/sign
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10-05-2012, 12:54 PM |
Post: #156
vilmix12
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/sign
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10-05-2012, 02:53 PM |
Post: #157
KiRa900
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/sign
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10-05-2012, 03:05 PM |
Post: #158
ARAYKO
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/sign.
This is a great idea! It would also be nice to be given credits for spotting enemies/helping the team win. |
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10-05-2012, 03:36 PM |
Post: #159
keno(BiH)
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/sign
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10-05-2012, 05:50 PM |
Post: #160
JackDaniel92
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/sign
GOOD IDEA
(This post was last modified: 10-05-2012 05:51 PM by JackDaniel92.)
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![[Image: 6d7517868cf9ce7fe02a296f52a3df4990566369.png]](http://bfp4f.alchemical.ch/signatures/6d7517868cf9ce7fe02a296f52a3df4990566369.png)
![[Image: dafc4a11476f66e634554ac0b2ed90b7ffcc16cd.png]](http://bfp4f.alchemical.ch/signatures/dafc4a11476f66e634554ac0b2ed90b7ffcc16cd.png)
![[Image: b6e6d4357702f8020cd0a1ff815b605c586fa8ab.png]](http://bfp4f.alchemical.ch/signatures/b6e6d4357702f8020cd0a1ff815b605c586fa8ab.png)

