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Rendering and Lighting updates
Rendering and Lighting updates |
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27-01-2012, 08:35 PM |
Post: #261
epicneess
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so true it doseint look right
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27-01-2012, 09:07 PM |
Post: #262
azmonov
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And I think the guyz who are developing that game know what they are doing ,so I agree with them every time.
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27-01-2012, 10:08 PM |
Post: #263
cpking1
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I like that you have changed the lighting on low and superlow (not that i play on those much)
And what I think is even beter is that you (AB) are listing to the people and trying to do something good, very good job. Keep up the good work!
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28-01-2012, 12:13 AM |
Post: #264
T-poker
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(26-01-2012 04:46 AM)stevenkeene Wrote: punkbuster please talk with me . wtf is your fkn probleme idk like the change of mortar strike. before the change a can kill thanks with booster but now i cant do it anymore i dont like this new updates
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28-01-2012, 12:57 AM |
Post: #265
sneakysault
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YAY! it looks much better but you didnt fix one bug that when i play recon isee i sign said "you have an acident" or something else while im alive and it really anoying pls fix it.
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28-01-2012, 03:30 AM |
Post: #266
afailedchief
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(28-01-2012 12:57 AM)sneakysault Wrote: YAY! it looks much better but you didnt fix one bug that when i play recon isee i sign said "you have an acident" or something else while im alive and it really anoying pls fix it. it is an old bug ![]() Not going to play again until new content is released.
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28-01-2012, 04:08 AM |
Post: #267
speedys1oth
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Cool! Thanks.
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28-01-2012, 05:06 AM |
Post: #268
silencedeath123
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so
(This post was last modified: 28-01-2012 05:08 AM by silencedeath123.)
-make the +3 weapons like it were before or just add the veterans and elite attachments to the game for everybody!!! nobody likes a war with only usas12!!! -make the sun on oman darker and put some bright on the weapons -put the battlefunds back or make the prices lower! -stop changing all the things because everybody is gettin pissed!!! thats all . . . PD: go **** another games! sorry for bad english |
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28-01-2012, 05:50 AM |
Post: #269
NastyBarstard
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(27-01-2012 09:07 PM)azmonov Wrote: And I think the guyz who are developing that game know what they are doing ,so I agree with them every time. You realize you just openly admitted to not having a single clue and you will go with however is in charge because they are in charge. Learn how to think and use your brain ,who knows 1 day you might find fault in those in charge as they are human afterall and we all make mistakes. On a revelant topic its looking alot nicer AB than it was (1st update) you will know i wasnt a fan but i admire the fact you guys kept at it under fire. If only the other depts did the same (19-12-2011 03:06 PM)VitalBullet Wrote: we are eliminating all “Legacy” |
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28-01-2012, 10:39 AM |
Post: #270
Enerko
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Still prefer the old grafics, btw
![]() Since 22-12-2010, 11:49 AM, In this game
€ spent in the game = 0
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28-01-2012, 10:52 AM |
Post: #271
AtomicBaboon
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Thanks for the comments and feedback, I appreciate it.
Please keep them focused on art, and the more constructive and detailed(map, display settings, class, etc...) your feedback is the more likely it will be considered. Plus, if you ever have the time, you should take a look at some images of the game from 6-9 months ago (pre/Dragon Valley) and compare them to how things are now. I'll try to find some time to put up a comparison, but you might be suprised how many little tweaks and fixes we've done to all parts of the visuals. I'll try to do put up comparisons soon-ish. See you on the battlefield! -AB |
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28-01-2012, 03:21 PM |
Post: #272
Strac.CRO
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(28-01-2012 10:52 AM)AtomicBaboon Wrote: .... I don't know if my suggestion is about "art and map" or just a suggestion: I really, really like Dalian map (it's even better now after "too-much-blue" has been removed). In terms of art-design and in terms of design of "routes of fight" (disposition of buildings, roads, TOWs, AAs etc.). I also like the idea of blocking centar of the map for vehicles by creating "construction yard" blocked by fence. However it took me some time to realise it's construction yard (because everthing in the map was blue due to blue fog) so I think construction yard would look more realistic if you add: 1 or 2 big "yellowish" excavators (like VOLVO EC360 or CAT 320D) and maybe some more pallets carrying building materials and more stacked drainage systems tubes waiting for installation etc. Also "construction yard" now needs more "white-snow-ground-texture" since "too-much-blue" has been removed, ground there looks too much "black-muddy", it needs more snow there. just saying P.S.1. if possible add 4th flag in Sharqi to create diamond+cross "routes of fight" and prevet COD.MW style run'n'gun P.S.2. why didn't you add small christmas tree (with colored lights) somewhere in small buildings around flag D in Dalian? edit: Just played Karkand, maybe ligthing was lowered too much (light reflections on walls and floor). Maybe palm's, tree's and bush's leafs need SLIGHTLY more green, sky SLIGHTLY more blue, maybe not since it's hot dry desert town. ![]() |
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28-01-2012, 04:50 PM |
Post: #273
NevoCro
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EA..... Please make founds buyeable with cellphone cause i dont got creditcards , paypal or any other stuff like that. I will very apriciate if u do that! BTW sry my bad english
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28-01-2012, 06:06 PM |
Post: #274
educavi22
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Hola no se si hablen español pero es un juego super genial pero lo malo es que tiene pocos mapas y pequeños podrian poner mapas de nieve o en la mitad del desierto o en casa gracias : Angel:
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28-01-2012, 08:51 PM |
Post: #275
Beaverfeber
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please make new maps
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28-01-2012, 11:23 PM |
Post: #276
crazio135
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hello
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29-01-2012, 01:58 AM |
Post: #277
Vulcan_Xion
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looks nice
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29-01-2012, 08:23 AM |
Post: #278
TurkSancagiM3D1C
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Müthiş olmuş keke
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29-01-2012, 09:42 AM |
Post: #279
Bl4cKScOp3r3cOn
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Hello Guys
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29-01-2012, 09:43 AM |
Post: #280
Bl4cKScOp3r3cOn
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Hello Guys
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