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12-07-2011, 05:22 PM | Post: #81
Offline .fLynn. 
do not forget to place the claymore, and put the pistol as first gun Smile

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12-07-2011, 05:22 PM | Post: #82
Offline Xatia 
Can you see the damn green ammo box at the top of the tank? Well...if you do, shoot it.

Shoot the APC in the wheels. They aren't armored.

If there's an attack heli coming towards you and you have a USAS...shoot in the head.

Tanks can shoot carriers.

The Littlebird and the Z-11 are like Tsé-Tsé flies. They are small, quick and hard to hit and can kill you with a well placed sting.

Don't shoot any enemy mines in front of you. I'll warn just once.

Still hadn't forgot the NERF, EAsy.
12-07-2011, 05:23 PM | Post: #83
Offline spartin9821 
dieing is BAD
12-07-2011, 05:24 PM | Post: #84
Offline Celestal 
dont defend a flag at a flag, defend a flag at a unflagged position overlooking the origonal flag.

Blush Have you ever been team switched to loseing team? then click here.
http://battlefield.play4free.com/en/foru...?tid=39365 (This post was last modified: 12-07-2011 05:25 PM by Celestal.)
12-07-2011, 05:25 PM | Post: #85
Offline nicofido 
12-07-2011, 05:25 PM | Post: #86
Offline .fLynn. 
always stay hidden and away from the battlefield (conflict)

[Image: 2hremnk.png]
12-07-2011, 05:25 PM | Post: #87
Offline Legorox180 
If you are not going to do anything, then camp the AAs and keep the skies clear for your team. It really helps and it gets you a ton of points.

12-07-2011, 05:26 PM | Post: #88
Offline UrbanSky 
Switching to your pistol is faster than reloading.

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12-07-2011, 05:26 PM | Post: #89
Offline [LMG].OldBone. 
The most important thing ...


12-07-2011, 05:26 PM | Post: #90
Offline Play2Die 
tip for the map OMAN:

use the AA stations that are scattered around the map to your advantage by shooting down enemy air vehicles.
12-07-2011, 05:26 PM | Post: #91
Offline Alfonso2ty 
Work together trace the tanks and APCs that way your engineers and pilots will destroy them Wink
12-07-2011, 05:27 PM | Post: #92
Offline [ETA]Gulcasa 
My tip of the day is simple and effective.

If you're using a wall for cover, or a box, or a car, etc. and you need to reload, do it while crouching down and looking straight down at the house. People like me use that against you to get easy headshots while you're not moving. 2 bursts and you're dead Wink
12-07-2011, 05:27 PM | Post: #93
Offline Kronin 
APC and tank are your friends! Don't be a coward and abandon them in enemy territory! It's better to be killed in the tank than allowing the enemy to hijack it!

Remember to keep an eye on your ammo count! You don't want to enter the fray with 4 bullets left in the magazine of your SMG!

If you enjoy using tanks and/or APCs a lot, consider using a training point to get their secondary weapons. They're a really useful addition to your fighting capabilities!

If you're an engineer on a tank and need to exit for repair, get out of the enemy territory to do it and if you have one, put a mine under the vehicle to prevent hijacking!

When you're on an armor, you're not immortal! Don't blindly rush in the enemy base, even tanks need teamplay to be any effective!

There's a problem with your connection.
Please wait while the server decides if he likes you.
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12-07-2011, 05:28 PM | Post: #94
Offline EPIC-Landon144
It's a sniper scope dude!
12-07-2011, 05:28 PM | Post: #95
Offline .fLynn. 
reduces sensitivity to mouse until you feel like you aim the desired point in mmm fastest time and highest precision

[Image: 2hremnk.png]
12-07-2011, 05:30 PM | Post: #96
Offline PatrikPro 
Allways tag everything so engieneers can destroy it
If you're an engeneer tag and then use the RPG
If you camp don't camp a long time because when you kill someone they can see where are you and flank you
Don't aproach an enemy afther you kill it because it maybe trained"dead mans trigger"
If some one is trying to target-lock you when you are in a plane just spin and turn a lot,do that and afther the red warning sign disaperes because after it diasaperes then the missle is tracking you
(This post was last modified: 12-07-2011 05:34 PM by PatrikPro.)
12-07-2011, 05:31 PM | Post: #97
Offline Mainfold 
Using the iron-sight on a shotgun lets you have better control of where your pattern hits.

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12-07-2011, 05:32 PM | Post: #98
Offline Xatia 
EA guys weren't lazy enough to make Sniper Rifle bullets as straight vectors. They have decay and you must take it into account.

The head is very temptating to shoot at. Then shoot it!

It's very unadviseable to teabag your enemy if you are going to hold that position. It may have a Dead Man Trigger.

It's okay while you still hear the shots. But if you don't...watch your back.

Pistols aren't decorations. Don't rely blindly in your primary.

Switching to you secondary is always faster than reloading. Pulling out your knife is even faster.

Unfortunately you can't shoot through walls. If someone does that, it's the lag.

An always moving soldier is harder to hit. Then shake your skeleton!

A good sniper will always change his position after every kill...even if it's a step to the left.

Mounted rockets kill. Don't underestimate them.

If you have a fighter, don't go straight forward upon an engineer. You may take a RPG into your face.

Who said that tanks can't blow up jets?

If your helicopter took a tank shot, get the hell out of there.

A good weapon isn't actually the one that have more damage per shot, but is the one that hits every one.

Motion sensors don't explode so don't waste bullets on it.

Try throwing a mine at the side of a stopped tank. Fireworks!! Big Grin

Still hadn't forgot the NERF, EAsy.
(This post was last modified: 12-07-2011 05:41 PM by Xatia.)
12-07-2011, 05:33 PM | Post: #99
Offline .fLynn. 
do not buy battlefunds Tongue

[Image: 2hremnk.png]
12-07-2011, 05:33 PM | Post: #100
Offline [LDM]oblibion 
dont face a tank whit a machingun

[Image: firmabw.png]

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