Weapon real stats (not store stats)
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05-06-2011, 09:23 AM | Post: #1
Offline [G1]KEL 
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Some weapons may have incorrect stats, they are fully based on my personal experience.
Corrections/suggestions - always welcome.


Code:
SMG's (Stats compared to other SMG's)

PP2000
Damage: *****
Accuracy: *****
Recoil: *****
Reload: *****
Zoom Delay: *****
Rate of fire: *****
Ammo: *****
Firing Mode: FULL AUTO

MP7
Damage: *****
Accuracy: *****
Recoil: *****
Reload: *****
Zoom Delay: *****
Rate of fire: *****
Ammo: *****
Firing Mode: FULL AUTO

FN P90
Damage: *****
Accuracy: *****
Recoil: *****
Reload: *****
Zoom Delay: *****
Rate of fire: *****
Ammo: *****
Firing Mode: FULL AUTO

UMP 45 (holosight)
Damage: *****
Accuracy: *****
Recoil: *****
Reload: *****
Zoom Delay: *****
Rate of fire: *****
Ammo: *****
Firing Mode: FULL AUTO

MP5
Damage: *****
Accuracy: *****
Recoil: *****
Reload: *****
Zoom Delay: *****
Rate of fire: *****
Ammo: *****
Firing Mode: FULL AUTO

UZI
Damage: *****
Accuracy: *****
Recoil: *****
Reload: *****
Zoom Delay: *****
Rate of fire: *****
Ammo: *****
Firing Mode: FULL AUTO


Code:
SHOTGUNS (Stats compared to other shotguns)

870 Combat
Damage: *****
Accuracy: *****
Recoil: ***** PUMP-ACTION
Reload: ***** (one-by-one)
Zoom Delay: *****
Rate of fire: *****
Ammo: *****
Firing Mode: PUMP-ACTION

SPAS-12
Damage: *****
Accuracy: *****
Recoil: *****PUMP-ACTION
Reload: ***** (one-by-one)
Zoom Delay: *****
Rate of fire: *****
Ammo: *****
Firing Mode: SEMI-AUTO

USAS-12
Damage: *****
Accuracy: *****
Recoil: *****
Reload: *****
Zoom Delay: *****
Rate of fire: *****
Ammo: *****
Firing Mode: FULL-AUTO

SPAS-15
Damage: *****
Accuracy: *****
Recoil: *****
Reload: *****
Zoom Delay: *****
Rate of fire: *****
Ammo: *****
Firing Mode: SEMI-AUTO

SAIGA-12
Damage: *****
Accuracy: *****
Recoil: *****
Reload: *****
Zoom Delay: *****
Rate of fire: *****
Ammo: *****
Firing Mode: SEMI-AUTO

Code:
PISTOLS (Stats compared to other pistols)

M9
Damage: *****
Accuracy: *****
Recoil: *****
Reload: *****
Zoom Delay: *****
Rate of fire: *****
Ammo: *****
Firing Mode: SEMI-AUTO

MP-443
Damage: *****
Accuracy: *****
Recoil: *****
Reload: *****
Zoom Delay: *****
Rate of fire: *****
Ammo: *****
Firing Mode: SEMI-AUTO

Colt M1911
Damage: *****
Accuracy: *****
Recoil: *****
Reload: *****
Zoom Delay: *****
Rate of fire: *****
Ammo: *****
Firing Mode: SEMI-AUTO

MP-412 REX
Damage: *****
Accuracy: *****
Recoil: *****
Reload: *****
Zoom Delay: *****
Rate of fire: *****
Ammo: *****
Firing Mode: SEMI-AUTO

P226
Damage: *****
Accuracy: *****
Recoil: *****
Reload: *****
Zoom Delay: *****
Rate of fire: *****
Ammo: *****
Firing Mode: SEMI-AUTO

Code:
SNIPER RIFLES (Stats compared to other sniper rifles)


SV98
Damage: *****
Accuracy: *****
Recoil: ***** (Semi-auto)
Reload: *****
Zoom Delay: *****
Rate of fire: *****
Ammo: *****
Firing Mode: BOLT-ACTION

M24
Damage: *****
Accuracy: *****
Recoil: ***** (Semi-auto)
Reload: *****
Zoom Delay: *****
Rate of fire: *****
Ammo: *****
Firing Mode: BOLT-ACTION

SVD
Damage: *****
Accuracy: *****
Recoil: *****
Reload: *****
Zoom Delay: *****
Rate of fire: *****
Ammo: *****
Firing Mode: SEMI-AUTO

M95
Damage: *****
Accuracy: *****
Recoil: ***** (Semi-auto)
Reload: *****
Zoom Delay: *****
Rate of fire: *****
Ammo: *****
Firing Mode: BOLT-ACTION

SVU-A
Damage: ****
Accuracy: *****
Recoil: *****
Reload: *****
Zoom Delay: *****
Rate of fire: *****
Ammo: *****
Firing Mode: FULL-AUTO

M14
Damage: *****
Accuracy: ***** (For sniper rife, very weak)
Recoil: *****
Reload: *****
Zoom Delay: *****
Rate of fire: *****
Ammo: *****
Firing Mode: SEMI-AUTO

Code:
ASSAULT RIFLES (Stats compared to other assault rifles)


G3A4
Damage: *****
Accuracy: *****
Recoil: *****
Reload: *****
Zoom Delay: *****
Rate of fire: *****
Ammo: *****
Firing Mode: FULL-AUTO

M16A2
Damage: *****
Accuracy: *****
Recoil: *****
Reload: *****
Zoom Delay: *****
Rate of fire: *****
Ammo: *****
Firing Mode: BURST-FIRE

AEK-971
Damage: *****
Accuracy: *****
Recoil: *****
Reload: *****
Zoom Delay: *****
Rate of fire: *****
Ammo: *****
Firing Mode: FULL-AUTO

STG77AUG
Damage: *****
Accuracy: *****
Recoil: *****
Reload: *****
Zoom Delay: *****
Rate of fire: *****
Ammo: *****
Firing Mode: FULL-AUTO

SCAR-L
Damage: *****
Accuracy: *****
Recoil: *****
Reload: *****
Zoom Delay: *****
Rate of fire: *****
Ammo: *****
Firing Mode: FULL-AUTO

Code:
LMG (Stats compared to other LMG's)

MG3
Damage: *****
Accuracy: *****
Recoil: *****
Reload: *****
Zoom Delay: *****
Rate of fire: *****
Ammo: *****
Firing Mode: FULL-AUTO

PKM
Damage: *****
Accuracy: *****
Recoil: *****
Reload: *****
Zoom Delay:
Rate of fire: *****
Ammo: *****
Firing Mode: FULL-AUTO

M60
Damage: *****
Accuracy: *****
Recoil: *****
Reload: *****
Zoom Delay: *****
Rate of fire: *****
Ammo: *****
Firing Mode: FULL-AUTO

M249 SAW
Damage: *****
Accuracy: *****
Recoil: *****
Reload: *****
Zoom Delay: *****
Rate of fire: *****
Ammo: *****
Firing Mode: FULL-AUTO

MG36
Damage: *****
Accuracy: *****
Recoil: *****
Reload: *****
Zoom Delay: *****
Rate of fire: *****
Ammo: *****
Firing Mode: FULL-AUTO

M240B
Damage: *****
Accuracy: *****
Recoil: *****
Reload: *****
Zoom Delay: *****
Rate of fire: *****
Ammo: *****
Firing Mode: FULL-AUTO
(This post was last modified: 07-06-2011 07:02 PM by [G1]KEL.)
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05-06-2011, 09:33 AM | Post: #2
Offline Solid 
The Files: Just open&read them + copy&paste

If ruqoa finaly updates his chart then we´d see real stats from every weapon...

[Image: b6975638bd.png]
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05-06-2011, 09:33 AM | Post: #3
Offline xXFALL3NxHEROXx 
Shouldn't really classify the bolt action sniper rifles as semi-auto, only the SVD and M14 are semi-auto.

12/20/11
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05-06-2011, 09:42 AM | Post: #4
Offline [G1]KEL 
(05-06-2011 09:33 AM)xXFALL3NxHEROXx Wrote:  Shouldn't really classify the bolt action sniper rifles as semi-auto, only the SVD and M14 are semi-auto.

thnaks mate, fixed :3

@Solid, i just maked these characteristics in an interactive form, based on game expirience
(This post was last modified: 05-06-2011 09:47 AM by [G1]KEL.)
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05-06-2011, 09:47 AM | Post: #5
Offline bodyharvest 
though the weapons stats will probably be completely different in a week, good job.

[Image: crux.png]

aka redharvest
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05-06-2011, 11:09 AM | Post: #6
Offline kelleroid 
(05-06-2011 09:42 AM)KO3blPb Wrote:  thnaks mate, fixed :3
Also, 870 and SPAS-12 are pump-action. Semi-auto means it reloads on it's own after a shot, but doesn't refire.

And you typed G3 instead of MG3.
And some colors are off, and white stars are missing sometimes.


But, awesome anyway. Reminds of old racing games.

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05-06-2011, 11:23 AM | Post: #7
Offline exair 
The M14 doesn't even deserve a star on accuracy. For the most part I agree with this chart.

[Image: kDGVL]
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05-06-2011, 12:05 PM | Post: #8
Offline [G1]KEL 
(05-06-2011 11:23 AM)exair Wrote:  The M14 doesn't even deserve a star on accuracy. For the most part I agree with this chart.

lol

1/5 - worst 5/5 awesome Wink

Thanks for feedback guys!

Btw how to change text size?
(This post was last modified: 05-06-2011 12:07 PM by [G1]KEL.)
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05-06-2011, 12:32 PM | Post: #9
Offline ::LUCKY:: 
Good job bro. Smile
About the text size, I think you need for the stars am right hmmm.
I will make some stars for you bro so you can put image after the text.CoolSmile

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05-06-2011, 12:54 PM | Post: #10
Offline Nord] 
u sure abouth saw, mg36 and m240b?
cus I beg to differ.


30 - 32 / 27 - 29 / 22 - 26 -> SAW -> shots to kill: 4/4 4/4 4/5 -> 1x HS+ rest body* 3/3 3/3 4/4
-> Range 20/40 -> 7.1sec reload / 0.4s ADS -
|DEV: mindev 2.3 | modZoom 0.5 | MindevZoom 0.05 | FireDev 1.5 0.25 0.05 *

27 - 31 / 23 - 27 / 23 - 25 -> M240B 4/4 4/5 4/5 -> 1xHS+ rest body 3/3 4/4 4/4
-> Range 30/50 -> 9.7sec reload | 0.4 ADS -
Dev: mindev: 2.3 | ModZoom 0.55 | MinDevZoom 0.05 | FireDev 1.5 0.25 0.03
(this one has the longest range of ANY current guns, with an least difference of 6feet mid and 5feet long)

27 - 31 / 25 - 29 / 23 - 27 -> MG36
well I dont have this one caluclated & extracted on my personal sheet, but feel free to do it yourself.

oh and PKM (assuimg you choose vet or elite) does basicly the same dmg as any BF LMG weapons, +/- 3-5points, but it takes the same amount of hits to kill as BF weapons on low and mid range, so 3 stars really? =x

*calculated with always the lowest possible damage on body shots.
* FireDev: 1.5 = Max spread, 0.25 spread inscreased per shot, 0.05 accuracy recover each frame (30ish frames per half second)

ps. for some reasons I dont wanna check the other gun categories you put up since I aint feel like writing a second bible just to corrigate you, even if its just on the parts that doenst require actuall handling and weather you like/can handle weapon X or not.. =X
dont be mad brah oké?

Cheater protection in EA games means that cheaters are being protected by EA & EAsy.

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my Gameplay, Commentarie & Weapon test Videos
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05-06-2011, 12:58 PM | Post: #11
Offline ::LUCKY:: 
I hope this will help you bro.Smile
1 red star [Image: 1redstars.png]

http://img137.imageshack.us/img137/6246/1redstars.png
2 red stars [Image: 2redstars.png]

http://img848.imageshack.us/img848/2446/2redstars.png
3 yellow stars [Image: 3yellowstars.png]

http://img823.imageshack.us/img823/8412/...wstars.png
4 green stars [Image: 4greenstars.png]

http://img803.imageshack.us/img803/2075/4greenstars.png
5 green stars [Image: 5greenstars.png]

http://img37.imageshack.us/img37/551/5greenstars.png

(This post was last modified: 05-06-2011 01:00 PM by ::LUCKY::.)
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05-06-2011, 01:41 PM | Post: #12
Offline [G1]KEL 
(05-06-2011 12:58 PM)::LUCKY:: Wrote:  I hope this will help you bro.Smile
1 red star [Image: 1redstars.png]

http://img137.imageshack.us/img137/6246/1redstars.png
2 red stars [Image: 2redstars.png]

http://img848.imageshack.us/img848/2446/2redstars.png
3 yellow stars [Image: 3yellowstars.png]

http://img823.imageshack.us/img823/8412/...wstars.png
4 green stars [Image: 4greenstars.png]

http://img803.imageshack.us/img803/2075/4greenstars.png
5 green stars [Image: 5greenstars.png]

http://img37.imageshack.us/img37/551/5greenstars.png

sorry mate, i tried but i just ruined whole stats. Only 64 pictures available. Doing from start again :\

@Nord] - np bro maybe, but i tested every gun to make these stats :3

Maybe something is more powerfull on high range, something more powerful at mid range, i looked how much HP it takes per hit in-game.
(This post was last modified: 05-06-2011 01:47 PM by [G1]KEL.)
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05-06-2011, 01:58 PM | Post: #13
Offline fr4ser 
Nice work Big Grin

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I AM A COMMUNITY MODERATOR NOT AN OFFICIAL EA REPRESENTATIVE
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05-06-2011, 02:38 PM | Post: #14
Offline Nord] 
well, thats what the lines are for, you can buy each weapon, try to remember the dmg they do OR you just check them in the gamefiles urself and get the most accurate stats out of it, since its 1:1 to what they do ingame, logically.

so lemme explain ya my personal sheet, (all infos are taken out of gamefiles ofc, calculation of shot to kill has been done manualy)
example:
30 - 32 / 27 - 29 / 22 - 26 -> SAW -> shots to kill: 4/4 4/4 4/5 -> 1x HS+ rest body* 3/3 3/3 4/4
-> Range 20/40 -> 7.1sec reload / 0.4s ADS -
|DEV: mindev 2.3 | modZoom 0.5 | MindevZoom 0.05 | FireDev 1.5 0.25 0.05 *

1 range = 1 step your soldier takes (approximately)
so on low range everything under 20steps away from you, this weapon will inflict a random number
between 30 and 32, therefore it takes 4 hits to kill if it inflicts 30 and 4 kills if it inflicts 32 = 4/4.
For simplicity I just go with min and max amount of damage, on the shot to kill stats.

Now everything OVER 20steps away from you, till 40steps away from you, will be in mid-range:
therefore 27 - 29 dmg = again 4/4 hit to kills.

and everything over 40steps will take 22 - 26 dmg, so it takes 4 if 4x 26dmg or 5hits if its 4x 22, it can also be 2x 26 and 1x 24 and 1x 22. Much math, I admit but that small in-between numbers roughly madder.

Headshots are always x2.1 of the dmg inflicted, say you hit 22, then its 22 x 2.1 = 46.2 ~ 46 dmg.

and tada, you got a very accurate damage calculation, + you can read out the real accuracy/ bulletspreed and virtual recoil of those files. Aswell as the time it takes to aim down sights, how long it takes to reload, whats the weapon delay between switching guns/gadgets, how many ammonution you carry...

small hint: once you open a file, all the important things we/you want to look for are writen under:
(cntrl + f) to seek.
ObjectTemplate.createComponent SoldierBasedRecoilComp (virtual recoil)

ObjectTemplate.createComponent SoldierDeviationComp (bulet spread/accuracy)

ObjectTemplate.projectileTemplate (weapon delay & velocity)

ObjectTemplate.initialMinDamage (starting with this line, range and dmg will be writen)

ObjectTemplate.ammo.nrOfMags (mag size, ammu, reload)

ObjectTemplate.zoom.zoomDelay (delay till ADS - all weapons of a category have the same ADS so far, LMG = 0.4, AR = 0.2 etc.)

with that you can make "real weapon stats", what your doing now is just a approximate guessing out of personal aknowledge, which btw. variates over playes.

Cheater protection in EA games means that cheaters are being protected by EA & EAsy.

P4F Tools Admin & Fools Member
my Gameplay, Commentarie & Weapon test Videos
my Youtube Channel
(This post was last modified: 05-06-2011 02:39 PM by Nord].)
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05-06-2011, 04:04 PM | Post: #15
Offline Healin4ev3r 
pkm should get 4 stars in accuraty Wink

[Image: xhUzq]

Honey Badger
PTFO
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05-06-2011, 05:15 PM | Post: #16
Offline [iKill] 
I see too much green >.> Even I don't have so much green right now, if you understand what I mean Big Grin

Well make 10 start out of it and try not to use so much green. Look at SCAR: You must be jokin. That thing has a Recoil to the right of your screen, which makes shooting on range only with single shots possible (if you not know a trick, to avoid that).

[Image: ikillweptest.png]


A BIG Thanks to Healin for this great Header! To see the Thread, press the Image!
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05-06-2011, 06:41 PM | Post: #17
Offline Deputy 
go to the battlefield wikia 2 get stats

http://battlefield.wikia.com/wiki/Battlefield_Wiki

(This post was last modified: 05-06-2011 06:52 PM by Deputy.)
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05-06-2011, 07:37 PM | Post: #18
Offline Joao611
How come MP7 has more rate of fire than UZI?! oO
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05-06-2011, 09:29 PM | Post: #19
Offline Nord] 
(05-06-2011 07:37 PM)Joao611 Wrote:  How come MP7 has more rate of fire than UZI?! oO
because approximately 70% of his stats are wrong, starting with this one.
All auto-weapons have a ROF of 900RPM, end of story.

Cheater protection in EA games means that cheaters are being protected by EA & EAsy.

P4F Tools Admin & Fools Member
my Gameplay, Commentarie & Weapon test Videos
my Youtube Channel
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05-06-2011, 09:38 PM | Post: #20
Offline ObHeRrAtEd 
Dunno 'bout the AEK recoil, it feels more friendly for me than only two *'s

[Image: hardname.png]
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