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12-03-2011, 09:15 PM | Post: #1
Offline Frutista 
Theres no denying that the AA guns are very powerful and easy to use, as they should be, but I find it a tad too easy to acquire and keep a target and the range that the launchers will track and the missles will chase are a bit much (Why can the gun at D easily get a chopper at A on oman? just seems odd to me)

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12-03-2011, 09:18 PM | Post: #2
Offline Wizlawz 
i find them useless at the uncaps, none hardly comes near them.

nerf out the uncaps and implement trucks with AA on them for Mobile

[Image: 1977958]
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12-03-2011, 09:28 PM | Post: #3
Offline ShadeyTex2.1 
I got ways to avoid them. Don't stay calm every time, if you are being locked on make a sharp turn when they are behind you

[Image: images?q=tbn:ANd9GcSFyV9dYoj6HJSAVZVeInT...YnWtWGv9Kg]
I got all types of ammo.
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12-03-2011, 09:29 PM | Post: #4
Offline Frutista 
(12-03-2011 09:18 PM)Wizlawz Wrote:  i find them useless at the uncaps, none hardly comes near them.

nerf out the uncaps and implement trucks with AA on them for Mobile

are use serious? ive felt this way since Oman was released but now I feel I have enough experiance with the guns and flying as well as the skill as a pilot to say this.

Theyre just plain too easy to use, they can swat jets and helis down all day for all I care as long as it takes some skill, which it doesn't

and while yes, an experianced pilot can kill an AA gunner before being shot down in everything especially an attack heli, even thats tough at times, this requires some really good conditions that are very unlikely to happen to do consistently (there have been several times that ive brought down an aircraft that was actively targeting me before it could do anything and been shot down the same way)

(This post was last modified: 12-03-2011 09:30 PM by Frutista.)
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12-03-2011, 10:45 PM | Post: #5
Offline Col.Sharpe 
Given what happened with BF2 where AA is not particularly lethal against a half decent pilot I would say no don't nerf it. Good pilots need something to keep them in check so they can't just destroy infantry with impunity if there is no good pilot on the other team. In BF2 unless there is a good pilot on each team one team will dominate with air support and it will take tons of luck to shoot them down with AA.
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12-03-2011, 11:14 PM | Post: #6
Offline Sci-Tek 
Any experienced pilot can dodge them, buff em, a good pilot shouldn't be able to play a whole round in a plane without being brought down, its about as silly as someone staying in a tank the whole round. What I'd like to see is engineer tier 3 AA rockets.

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12-03-2011, 11:27 PM | Post: #7
Offline Wizlawz 
(12-03-2011 09:29 PM)Frutista Wrote:  
(12-03-2011 09:18 PM)Wizlawz Wrote:  i find them useless at the uncaps, none hardly comes near them.

nerf out the uncaps and implement trucks with AA on them for Mobile

are use serious?

sure y not Tongue

[Image: 1977958]
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12-03-2011, 11:27 PM | Post: #8
Offline Andy 
(12-03-2011 11:14 PM)Sci-Tek Wrote:  Any experienced pilot can dodge them, buff em, a good pilot shouldn't be able to play a whole round in a plane without being brought down, its about as silly as someone staying in a tank the whole round. What I'd like to see is engineer tier 3 AA rockets.

It's happened to me several times that rockets are fired from the enemy uncap at another aircraft in range, they miss their target and somehow home in on my jet over our own base. One end of the map to another, i die only to see the enemy player swivelling on the Russian base on killcam. I've also seen it happen to others; A rocket missed a jet as it banked hard and flew another 500m homing onto a helicopter and destroyed it. Yet at other times you can't quite lock on and fire at the jet and the missiles just fly upwards, it's not consistent. I know in RL these missiles would possibly do that but i'm not sure it's a good idea on such a small map in game.

P4F is like Porn:- You get a little bit for free but if you want the good stuff you gotta pay!! (This post was last modified: 12-03-2011 11:28 PM by Andy.)
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12-03-2011, 11:29 PM | Post: #9
Offline TRON 
LOL AA needs a buff. I'm darn good with it and can honestly say a good pilot has a huge advantage.
1. A good pilot will kill the AA with cannon fire long before it locks on.
2. A good pilot will attack from angle/direction that the AA can't lock on to.
3. A good pilot will make a sharp turn if fired upon.
4. AA takes a while to lock on and loses that lock if any obstacle is in the way.
5. AA loses lock on to any flare, including friendly.
6. AA missle will only hit most of the time if fired head on or directly behind the plane - then see 3.
7. AA need 4-6 hits to kill a helo depending on type.

Yeah i know it only takes one salvo to bring a fighter down but hey that's realistic. Maybe they will add A-10's in the future.
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12-03-2011, 11:49 PM | Post: #10
Offline lumoruk 
It's too easy to take AA down as a pilot, should leave them as they are.

[Image: white-swatch.jpg]
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13-03-2011, 01:26 AM | Post: #11
Offline [FR]Scompe 
(12-03-2011 09:15 PM)Frutista Wrote:  Theres no denying that the AA guns are very powerful and easy to use, as they should be, but I find it a tad too easy to acquire and keep a target and the range that the launchers will track and the missles will chase are a bit much (Why can the gun at D easily get a chopper at A on oman? just seems odd to me)
The real trouble with AA, except this damn bug to acquire a new target, is balance jet and helicopter.

Choppers have a lot of ennemys (jets, attack helicopters, AA, TOW, RPG, APC, Tank,....) and jets have only AA and other jets.

So it's easy to a jet's pilot to defeat a AA but for a chopper's pilot it's a real trouble.

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13-03-2011, 02:07 AM | Post: #12
Offline Maxdamage 
(12-03-2011 11:14 PM)Sci-Tek Wrote:  Any experienced pilot can dodge them, buff em, a good pilot shouldn't be able to play a whole round in a plane without being brought down, its about as silly as someone staying in a tank the whole round. What I'd like to see is engineer tier 3 AA rockets.

LOL what do you wan't the buff to be on those...as a Pilot that can do what you mentioned it makes me nervous lol!!!

[Image: maxdamagesig.jpg]
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13-03-2011, 05:00 AM | Post: #13
Offline Conquer10 
If you happen to be in a so called ''Mess'' with AAs, thats what the flares are for.
Just like the Smoke on Land Vehicles make Rpgs miss 80% of the time if locked on.

Its called a Counter measure Smile
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13-03-2011, 05:30 AM | Post: #14
Offline Wizlawz 
(13-03-2011 05:00 AM)Conquer10 Wrote:  If you happen to be in a so called ''Mess'' with AAs, thats what the flares are for.
Just like the Smoke on Land Vehicles make Rpgs miss 80% of the time if locked on.

Its called a Counter measure Smile

easy, it may get nerfed ..... seems to be the trend these days Dodgy

[Image: 1977958]
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13-03-2011, 05:49 AM | Post: #15
Offline skeeze 
AAs are fine for the most part, just need to be cautious of them as a pilot. they do seem buggy at times, with no indication that they're locked onto you.
(This post was last modified: 13-03-2011 05:50 AM by skeeze.)
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13-03-2011, 07:29 AM | Post: #16
Offline MagicBlubber 
If there are more than one active AA against you, any air vehicle is grounded.

The AA are a little too powerful relative to how powerful air vehicles should be and aren't.

What needs to be fixed though is how the AA kills me, the pilot, just about 80% of the time leaving the chopper fine as can be... I'm not sure how that works..

I'm going to Gamelon to aid him. If you don't hear from me in a month, send Link.
[Image: magicblubbersigmice2.jpg]
(This post was last modified: 13-03-2011 07:30 AM by MagicBlubber.)
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13-03-2011, 08:15 AM | Post: #17
Offline Johnysnake 
I´ve been testing a little and i must say that those AA´s are pretty painfull. Especialy when the enemy team has flags B & D + one AA at their main base. Not even talking about possible planes that are hunting you down aswell. The "fun factor" has been reduced quite a lot. It´s always fun to have a uber powerfull weapon and being invincible. But now you realy need to be concentrated.

But there are ways to avoid them. Your approuch & exit strategy has become more important and you need to make sure that your flares are able to use any moment. Flying a jet without being hit has become a serious skill and will make the difference between rookies and aces. Which may result in less unskilled players in jets, because they simply wouldn´t make it long and give up.

(12-03-2011 11:27 PM)Andy Wrote:  
(12-03-2011 11:14 PM)Sci-Tek Wrote:  ...

It's happened to me several times that rockets are fired from the enemy uncap at another aircraft in range, they miss their target and somehow home in on my jet over our own base. One end of the map to another, i die only to see the enemy player swivelling on the Russian base on killcam. I've also seen it happen to others; A rocket missed a jet as it banked hard and flew another 500m homing onto a helicopter and destroyed it. Yet at other times you can't quite lock on and fire at the jet and the missiles just fly upwards, it's not consistent. I know in RL these missiles would possibly do that but i'm not sure it's a good idea on such a small map in game.

I´ve noticed this too. It must be a bug. They AA´s main target, should be his target and not another jet on the other side of the map. I was about to take off and BOOM, killed by the AA at flag A while i was still on the ground.


(This post was last modified: 13-03-2011 08:27 AM by Johnysnake.)
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13-03-2011, 08:48 AM | Post: #18
Offline =Sgt.Tuvok= 
(12-03-2011 09:18 PM)Wizlawz Wrote:  i find them useless at the uncaps, none hardly comes near them.

nerf out the uncaps and implement trucks with AA on them for Mobile

Yeah this would be great Idea Trucks with AA like in the WW2!!!Big GrinBig GrinBig GrinBig Grin
This would be so owsum, would drive all day with them just cuz they are owsum!!!

I am so signed to this Wink

[Image: PNDME.png]
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13-03-2011, 10:26 AM | Post: #19
Offline Montalaar 
Actually it´s hard to impossible to down a good jet pilot, even if you are very experiencend with AA.
Also a healty Attack chopper can kill you faster as you them, even if you can clearly see and target them.
If they hide behind buildings, walls,....you have no chance to do anything but dying.
So why should it be nerfed?

Recon: Montalaar

Medic: Bloodbank
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13-03-2011, 04:11 PM | Post: #20
Offline ARCTiC_ITA 
The main problem with AA, is: whenever you balance em, they will be different for jets, attack heli, and transport helis. So there might be a sort of differentiate balancing.
Flying a jet you can easily (99% of times) avoid any AA at oman, even when they shot at ya; flying a chopper is totally different: you're exposed sometime to multiple AA engagement, even if you know exactly where to "hide" to avoid em.. but you cannot hide forever, you need to raise up first or late to fight a tank or the enemy heli.
Actually the AA is uneffective against jets, but a way too OP'ed against helis.
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