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Rukqoa's Ballistics Guide
Rukqoa's Ballistics Guide |
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09-05-2011, 08:35 PM |
Post: #81
Dipyrone
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Woww ! Nice job, excellent information ! Thx!
Return to original Battlefield spirit of fight.
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10-07-2011, 06:08 AM |
Post: #82
OhMyKill3dAgain
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It took me forever to figure out the drop. For example, if I'm on the crabe in Oman and my target is in the railcar with the ramp. I aim at the top of the door. usually I get a head shot. I thank you for the Ballistics data. that helps with the other weapons too, instead of gettin killed everytime I experiment with a lead or drop and miss.
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10-07-2011, 06:08 AM |
Post: #83
OhMyKill3dAgain
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It took me forever to figure out the drop. For example, if I'm on the crabe in Oman and my target is in the railcar with the ramp. I aim at the top of the door. usually I get a head shot. I thank you for the Ballistics data. that helps with the other weapons too, instead of gettin killed everytime I experiment with a lead or drop and miss.
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10-07-2011, 08:57 AM |
Post: #84
TerrorDog
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this scared me
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05-08-2011, 10:47 AM |
Post: #85
Stalefish
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Wow - now this is one hell of a manual - big thanks ! Can't wait to try to put this into practice
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05-08-2011, 03:54 PM |
Post: #86
Dark_Choas
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my method of shooting with recon is trial and error then memorization of what happens
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11-08-2011, 07:19 AM |
Post: #87
[EXP]MooningCat
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So a pistol bullet flys three times as fast as an APC one? Lulz..
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11-08-2011, 08:22 AM |
Post: #88
0-Anne-0
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Woah! You must be REALLY bored to do a thing such as this!!!
Very nice information. How long have you been working on this? ![]() Let us hope the human doesn't leave this planet to spread her iniquity somewhere else. C.S. Lewis (new signature coming soon) |
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11-08-2011, 10:25 AM |
Post: #89
Solid
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(11-08-2011 08:22 AM)0-Anne-0 Wrote: Woah! You must be REALLY bored to do a thing such as this!!! If you know how it doesn´t need much work, i guess the writing the explaination took the most Time. Excel helped him much i guess ![]() He knew what he was doing and now he´s gone (again) ![]() That a bigger Bullet=>a Shell flies slower than a small Bullet isn´t surprisingly, you need much more Energy to accelerate a bigger mass and it would be bad if the Shells fly even faster, maybe it would be even OP... |
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18-08-2011, 12:59 AM |
Post: #90
Boxer_Boy
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So are all the sniper rifles the same in bullet drop?
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18-08-2011, 01:16 AM |
Post: #91
roennel
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(18-08-2011 12:59 AM)Boxer_Boy Wrote: So are all the sniper rifles the same in bullet drop? No, the higher the Projectile Velocity, the lower the Bullet Drop. List (From least Bullet Drop to most): M110 M95 M14 M24,SVD,SVU,SV98 (This post was last modified: 18-08-2011 01:50 AM by roennel.) |
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18-08-2011, 08:21 AM |
Post: #92
Solid
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There were only a Few Sniper Rifles at that Time: SVD, M24, and SV 98 which have the same Velocity. Later on new Rifles were introduced with new Velocity Stat. rukqoa left long time ago, came back for a short time and has left again, his Guides won´t get Updated anymore
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28-08-2011, 12:23 AM |
Post: #93
ABulletToTheHead
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(09-02-2011 09:55 AM)rukqoa Wrote: Rukqoa's Ballistics Guide My brain hurts... ![]() |
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30-08-2011, 01:53 AM |
Post: #94
Cultured
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(18-08-2011 01:16 AM)wtfwtf Wrote: No, the higher the Projectile Velocity, the lower the Bullet Drop. What is the muzzle velocity of these? I'm curious how fast the M95 is in particular. Is it significantly different from the original sniper values? |
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30-08-2011, 02:32 AM |
Post: #95
Tegix62E
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:O
![]() That was really smart, and stuff. |
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26-02-2012, 04:29 AM |
Post: #96
AgentX79
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i saw an equation and i stopped reading
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28-02-2012, 10:33 PM |
Post: #97
xprivatexdude
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Holy crap that must of taken a while even though i didn't understand a lot of it, good job
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10-03-2012, 05:34 PM |
Post: #98
.:-Iceman_27-:.
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nice man, i did understand everything, the only thing that can be added is how to calculate distance between you and your target. i've found this image in 2010 and it helped me a lot with every game that has bullet drop... this picture is based on a Dragunov SVD scope (original, because in this game it was modified)... so check it out!
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10-03-2012, 05:42 PM |
Post: #99
goat(sic)
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(10-03-2012 05:34 PM).:-Iceman_27-:. Wrote: nice man, i did understand everything, the only thing that can be added is how to calculate distance between you and your target. i've found this image in 2010 and it helped me a lot with every game that has bullet drop... this picture is based on a Dragunov SVD scope (original, because in this game it was modified)... so check it out! Yep. That's very helpfull
![]() 742617 000027 Stay (sic). |
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11-03-2012, 06:07 AM |
Post: #100
ColossalObelisk
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Dang, someone found a way to use high-school math in real life.
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