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11-05-2013, 05:08 PM | Post: #1
Online CG1993 
IRNV(Infrared/Night Vision) Scope

[Image: BF3_irnv_500x301.png]

An IRNV scope, or infrared/night vision scope, is a scope with night vision, that highlights heat signatures as orange. This is useful for finding enemies at night, through foliage, or other possible cover.

Available On:
Assault Rifles
Carbines
Light Machine Guns
Sniper Rifles
Personal Defense Weapons

Magnification: 1x, for Recons same as the other Recon Scopes.
Detects: Infantry, Vehicles, Claymores, Grenades, Anti-Vehicle Mines, C-4

[Image: Assault-American-IRNV.png]
Aiming the IRNV Scope.

[Image: IRNV.jpg]

Why implement this in Battlefield Play4free?
Although I recommend this being added when night maps are featured in Battlefield Play4free, it could go well with my Tehran Highway Map suggestion. On the other hand, it could be useful to detect infantry and vehicles quicker, and it is also easier to detect claymores and landmines, or even C-4s for that matter. There is a darker map in Battlefield Play4free though: Karkand Rush(I believe that is Karkand in the picture above). Perhaps it could be useful in that map.


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[Image: index.php?ACT=92&fid=46&...andard.jpg]
Tehran Highway Sign Now!
(This post was last modified: 12-05-2013 03:40 AM by CG1993.)
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11-05-2013, 05:20 PM | Post: #2
Offline JCManibog4 
/sign

[Image: p4fsigstephencolbert.png]
Steam: JCManibog4 Origin: JCManibog4
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11-05-2013, 05:20 PM | Post: #3
Offline Shiahman 
/sign

[Image: 2b6f034139d62af35082444a50ad76d822ce9974.png]
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11-05-2013, 07:20 PM | Post: #4
Offline dutchwillsurvive 
/Sign

[Image: dutchwillsurvive.jpg]
Sig made by TedMosby,thanks a lot man!
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11-05-2013, 07:21 PM | Post: #5
Offline look_in_bushes 
/sign

[Image: STG77AUG_zpsf770dfac.png]
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11-05-2013, 08:24 PM | Post: #6
Offline Sovietmaster 
/sign

[Image: WaclMyF.png]
DOS Clan Moderator, Engineer Class Leader
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11-05-2013, 08:35 PM | Post: #7
Offline Gen.Sanders 
/sign but we need a higher zoom at Recon class...

Sig will hopefully come soon!!! (This post was last modified: 11-05-2013 08:40 PM by Gen.Sanders.)
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11-05-2013, 08:41 PM | Post: #8
Offline Privatekiller007 
/sign
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11-05-2013, 09:43 PM | Post: #9
Online CG1993 
(11-05-2013 08:35 PM)Gen.Sanders Wrote:  /sign but we need a higher zoom at Recon class...

I agree, at least give the Recon class the same zoom as the other Recon Scopes.

[Image: index.php?ACT=92&fid=46&...andard.jpg]
Tehran Highway Sign Now!
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12-05-2013, 02:06 AM | Post: #10
Offline ASTRON.X-Ray 
/sign

[Image: 9fb5ff85a9da119e5b81ce451fc55c0c.png]
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12-05-2013, 03:07 AM | Post: #11
Offline kloud247 
/sign

[Image: Ls94ghRs.jpg]
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12-05-2013, 03:11 AM | Post: #12
Offline Reginvalt 
IR sight for game with no night maps. Wow.

[Image: Dozjl.png]
I love Myanmar and G3.
50/4 best score, 46 best killstreak yet.
Profile.
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12-05-2013, 03:22 AM | Post: #13
Online CG1993 
(12-05-2013 03:11 AM)Reginvalt Wrote:  IR sight for game with no night maps. Wow.

I already recommended it being added when at least one night map is added.

[Image: index.php?ACT=92&fid=46&...andard.jpg]
Tehran Highway Sign Now!
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12-05-2013, 03:31 AM | Post: #14
Offline SergKilla 
/sign
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