(29-06-2012 04:29 PM)Ainudil Wrote: We are testing booster balance, yes.
So please try out (mostly) exploding stuff with and without boosters.
Based on what i've seen so far, that grenade needs to be nerfed a little because its radius is far to high and its causing complaints from much of the community.
The mortar strike was a nerfed a little too much and needs a slight buff on the normal and boosted. Not too much so its back to its OP'd stage again. That was very stupid. Its normal use should have some splash damage and maybe one or two more mortars that fall. Also, The boosted should be buffed, but only to the point where the splash damage is increased only about 10-15 more damage.
The Airburst grenade launcher is very OP when boosted, but without the boost, a direct hit is the only thing that will get you any damage. Increase the damage slightly, and nerf the boost.
The RPG, depending on realism of EA, they should make splash damage, because lets face it, if you shot a RPG next to a person, you should expect some damage. Not too much just some. The boosted should not affect use on the ground on troops, but increase damage on vehicles.
I have a PTE account and this is my opinion of the next step, I have tried every single one of these and these are my conclusions