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[game mode] Rush Detailed (~435 signs) (2 mods) (1 dev) (29 pages) - Printable Version +- Battlefield Play4Free (/en/forum) +-- Forum: Community Discussion (/forumdisplay.php?fid=4) +--- Forum: Suggestions (/forumdisplay.php?fid=28) +--- Thread: [game mode] Rush Detailed (~435 signs) (2 mods) (1 dev) (29 pages) (/showthread.php?tid=56373) |
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[game mode] Rush Detailed (~435 signs) (2 mods) (1 dev) (29 pages) - ThiDOD - 09-11-2011 04:29 PM ![]() ![]()
![]() ![]() (Currently under construction.)
Hi all Many of us know the game mode called Rush (or Demolition in Call of Duty MW2) It's one of the most intence game modes out there (and one that need's most team-work) I will point out (over the time ofc) all about the rush, and what you get
Also i quoted the PM from Silvanoshi I will later add Picrures Maps ![]() Attackers: US Army Defenders: Russian Army First line of defence: The beach Spawn Area: US Army: Carrier RU Army: Close to B (The BTR will also Spawn here) Vehicles: US army: Appache, UH-60 Black-Hawk, Boats and Jets RU army: BTR-90, Vodnik and DPV (or what ever called Russian Buggy) Stationary Weapons: Igla (RU) M-con Station Area: ALFA will be in the ruined house http://i1234.photobucket.com/albums/ff416/TheDOD1/ALFAdefence1.png BRAVO in the guard tower http://i1234.photobucket.com/albums/ff416/TheDOD1/Betadefence1.png They are realy close to heach other, so US army have easy in the beggining So, americans Attack with With all the force to puch back the first line of defence. With enough team work, you can breach though the first line with only few losses. But if your team can't work together, it will be your death, because of MG-fire from beach (Remember to use Jet's and Choppers to remove the Gunners and APC's) So that was first line of defence Second line would be the Train Station (currently Flag B). Spawn Area: US Army will be able to chose between Carrier and the area you took from russians (or flag A). RU army will Be able to Spawn close to wather (where you flak with boat's), close to DPV. Or At the construction site (Flag D) Vehicles: US Army: M1A2 Abraham, LAV-25, UH-60, Appache, Jet, Humwie, Buggy, and Boats RU Army: T-90, BTR-90, DPV and Vodnik Stationary Weapons: Igla AA and Roacket launchers (how are they called?) M-con Station area: ALFA would be behind the train http://i1234.photobucket.com/albums/ff416/TheDOD1/IMG_16112011_194909.png BRAVO would be in the litle shed-house http://i1234.photobucket.com/albums/ff416/TheDOD1/IMG_16112011_194924.png This time Bouth Americans and Russian have heavy armor, but the US have still advantage in Air. This time it will be much harder to breach though the line. Few good sniping areas, mean that you will be supressed by them, while Assault's and Engineers will give you hard time at the defence line. But a good teamwork will do the trick. Keep in mind. This is last attempt to get the best pilots on the team. Because after the breach, you will not be able to spaw at the carrier Last line of defence It was a crazy fight for bouth Russians and US, but US still breached the train depot. But what's that? US no longer have Air support, while there counter part have MiL's and MiG's, plus they spawn now realy close to the M-cons. Spawn Areas: US Army: Spawn at the Train Depot (Flag B) or at Beach (Flag A) RU Army: Spawn in the house with windows or at RU base. Vehicles: US: M1A2 Abraham, LAV-25 and Humwies RU: T-90, BTR-90, MiL-24, MiG-29 and Mi-8 Stationary weapons: STINGER at Train station (US) M-con stations: ALFA At the Crane http://i1234.photobucket.com/albums/ff416/TheDOD1/IMG_16112011_194937.png BRAVO at the hotel Upper flor http://i1234.photobucket.com/albums/ff416/TheDOD1/IMG_16112011_194953.png That's it. US final push, but this time, teamwork is crutial. Lonewolfs snipers is good as useless (unless you can defend the M-cons) and Russians have the Air superioraty and they Spawn close to M-cons. You will be needed good medics, recons (the Motion sencors) and Engineers on the team. If not, RU will PWN with the choppers and defend the M-cons. So here need 4 things: Teamwork, Speed, Agresion and Luck. But if your team have still some Jet's alive, that gives them an Advantage, because RU lack AA weapons That was for OMAN, i will add first pics to the Idea and later i add the rest of the maps ![]() Under construction US: Defenders RU: Attackers First base: RU spawns in their current base as of now (at the checkpoint before the bridges into the industrial part of Karkand. US spawns at current B Mcom Alfa: In the shed at D (the only shed that is completely within the cap radius of D) http://cdn.battlefield.play4free.com/en/forum/attachment.php?attachhash=891f71e9cb919218fd1ef9e75ffe8ff5&c=1 Mcom Bravo: At the RU spawn building behind C, but in front of D (the one with a ladder that overlooks B and C), under the archway covered from US fire by the sandbags (and where the TOW missile is) http://cdn.battlefield.play4free.com/en/forum/attachment.php?attachhash=e5774410eb8186c24177e2418da7cb0d&c=1 Vehicles: 2 Gaz 3927 "vodnik"s for the RU, no vehicles for the US Second base: RU can either spawn at base (their base in conquest) or spawn in the field at the newly taken D. US can spawn at A or US base for armor Mcom Alfa: In the well at B http://cdn.battlefield.play4free.com/en/forum/attachment.php?attachhash=79d0d8ee77d38be7b995edd678f88208&c=1 Mcom Bravo: Behind the building at B where the RU sometimes spawns, which has a tree and some rocks in it http://cdn.battlefield.play4free.com/en/forum/attachment.php?attachhash=d09632b60d629ed18d6f596c906caf3a&c=1 Vehicles: Both sides get full armor that they usually have in conqest, at their normal spawns Final base: RU spawns at newly taken A, or at their base US spawns in their base Full vehicle support (tank and APC + 2 jeeps for both teams), with the usual TOW missile at A for the US team. MCOM alfa at A flag http://cdn.battlefield.play4free.com/en/forum/attachment.php?attachhash=feff6bfe6ab2e367a9fc85e31d47b124&c=1 MCOM Bravo: In a corner in the fence just outside of the US base. To the right of the main road looking out of the US base. http://cdn.battlefield.play4free.com/en/forum/attachment.php?attachhash=8a1cd9f9e26280346ecc7056d81284b8&c=1 The reason I chose the US to defend even though (in BF2) its the US attacking into Karkand is because the US has the advantage of height on this map, meaning that more people will camp up on the roads/B instead of charging the Mcoms. Thx to the strangers123. I will modifite it in some days ![]() ![]() Under Constructions Ok. Sharqi: If you come from C you pass the edge where the guys from A can see you. You keep walking behind the hills. Now you're facing the two houses which are under construction. In one of them there should be the first station (A) in. --- The little Spawn at B (the garage or whatever) should be another point for a station (A). The third (B) should be between the two stacked box-"towers". After that the next (A) is on the camper roof (A) and the next (B) is in the garden where you can shot the enemys spawning at A (Assault Mode) from. I don't know if there should be more stations. --- I will add the ideas of Basra later. Let's see, maybe I'll take Screens. Thanks to Youu ![]() UNDER CONSTRUCTION-- KEEP IN MIND THAT PICTURES BELOW IS NOT SYNCRONICED WITH PIC ABOVE, STILL UNDER CUNSTRUCTION Background story: The USMC needs control of this vital mountain pass to reach the Russian mainland trough China. This once peaceful, idyllic lake has now become a warzone! The US needs to maintain their armor to push trough the well prepared Russian defenses. Game mode description: 1 side defends while the other attacks. The attackers must arm and destroy pairs of Mcoms until they reach the enemy base. The defenders must stop them at all costs! The attackers have limited tickets, so make each life count! Dragon Valley: US attacking RU defending First Mcoms: I suggest these being split across the lake http://cdn.battlefield.play4free.com/en/forum/attachment.php?attachhash=aab8b73c65929b88413ca888809c99b2&c=1 Mcom Alfa: Behind this building, being covered by the US side allowing snipers some use Mcom Bravo: http://cdn.battlefield.play4free.com/en/forum/attachment.php?attachhash=91754bc58fc89a784d22313c8ed9a59f&c=1 This is fully inside a building, although the RU has some form of coverage of what happens inside. US spawns in their usual base, with full ground vehicle support, no helicopters RU spawns in paradrops over the second designated vehicle crossing of the lake going from B to C or at their base where they get 2 BTR-90s and 5 DPVs for those that didnt get a BTR. 1 TOW missile just behind each Mcom Second base: http://cdn.battlefield.play4free.com/en/forum/attachment.php?attachhash=98c97915db7a7c5e2ea7ccf8c784c03d&c=1 Mcom Alfa: The Mcom should be behind the sandbags, but not inside of the tower http://cdn.battlefield.play4free.com/en/forum/attachment.php?attachhash=94db979aac076619f66f2f3578ce8812&c=1 Mcom Bravo: To the left on the picture, by the staircase. US spawns at C or at their base RU spawns in their base or in paradrops from D. Beware of landing in the lake, it takes time to swim! Vehicles: Both teams get the same vehicles, with the TOW missiles where they are at C and B as of now. http://cdn.battlefield.play4free.com/en/forum/attachment.php?attachhash=5400f5591ae915105607b472f2b819c6&c=1 This Mcom should be placed behind my map in this checkpoint like building http://cdn.battlefield.play4free.com/en/forum/attachment.php?attachhash=75c2a91fa78f46724bcca45d7f29bcd9&c=1 This Mcom should be under the bridge, well covered by the Russians. A tank (wreck) can nicely cover the Mcom for the US to arm. RU spawns in their base with full ground vehicle support US spawns at C with full ground vehicle support and 2 transport helicopters at both the helipads. Can also spawn in base. The RU gets their TOW missile at D, with the addition of an IGLA on top of the roof of the large building over flag D. Out in the open, easy sniper bait. Final Mcoms: Make the final push for the Russian base!! Surround the base and await reinforcements! Mcom Alfa: In the first floor of the guard tower just outside of the RU base http://cdn.battlefield.play4free.com/en/forum/attachment.php?attachhash=5b167493db9f833f1402f170f4f47066&c=1 Mcom Bravo: In the forest by the dam like structure, closer to the RU base behind the rocks covered by the US, even more coverage if the US holds the guard tower (Mcom A). As you can see in the screenshot below, the boundaries need a slight change to house an Mcom here. http://cdn.battlefield.play4free.com/en/forum/attachment.php?attachhash=d7edb462e1dbb13218d12c9c1ebd82b1&c=1 US spawns at D, with FULL, NORMAL vehicle support, with the littlebird at B RU spawns in their base with full vehicle support. Background story for Karkand: Over the night, the Russian Army has planned a full scale assault on the USMC invaders positions in the industrial city of Karkand. The Russians have weakened the US and are making the final counter attack to drive them out of the city...for good. Planting/Disarm time Planting time: 5 seconds (or same as in BF BC2) Disarm time: 7 seconds (same as BF BC2) Ways of destruction of M-con There is 2 main ways to destroy the M-con: Plant the charge: The charge will destroy the M-con at ones, but it takes 30-60 seconds before it blows. More riscky, but rewarding Use the explosive stuff (C4, RPG, Mortar-strike, APC, MBT (tank), ETC) and High caliber bullets (M95 (but only 1-5 in damage), Co-gunner in the Chopper, .50 cals and KORD's on the vechicles and Jet MG). Less riscky, but can take more time to destroy Spawn rate 10 seconds. Suiside +5 seconds Credit Gain Winners: Double of Conquest Losers: Half of Conquest SIGNS: 1. ThiDOD (me) 2. Redharvest 3. reivzjE 4. Lai_Kasamuki 5. HomeSen 6. MurrayD 7. 2Bad 8. str1000ac 9. Malacovics 10. Medic_Alert 11. 303ConArtist 12. AFellowBrony 13. 4SAX 14. Tegix63E 15. AMMO, give me som ammo 16. SkyDog13 17. Gotcha2 18. ChoperGoBoom 19. [AUS]WhiteDeath: Sry i did't see you sign 20. MasterOwner 21. Inferano 22. PeaceTheGreat 23. cekoto 24. ZwiftSauce 25. Ronaldomu07 26. CommanderZ 27. luisdrpc 28. Thesmileyface 29. manispykiller 30. Cheezy-player 31. =recon-mo= 32. xxImmaOwnUxx 33. Youu 34. fr4ser Yay, another Mod 35. Regasus 36. edu_arg 37. Ostfrontler 38. SazerTarious 39. JesusOfSuburbia 40. ZaZaBaBa 41. (-HaMSa-) 42. CeBoMeRo 43. FlaviAbi 44. xxSteFFeNBaBaxx 45. ..::IRaNBaBa::.. 46. PeRsEr-SNiPeR 47. strangers123 48. MeanMachine 49. afailedchief 50. aXs-Destroy 51. stay-high-149 52. kayack1 53. THE_SOLDIER4 54. LordLoko 55. kfcpie 56. adi5497 57. SilentChaos01 58. Prophet 59. G3N1U5 60. Yahtzee 61. Fallofnoobs244 62. Omega-zeroEMD 63. MunchTooEat 64. Youu 65. NB93-SM-MED 66. R3N3GADE 67. Ghostrider0067 68. sirtrex 69. 13thLiveToSnipe 70. Healin4ev3r 71. CFghost 72. chinapwnage 73. Army89Delta 74. Gfrog_br 75. Rhah <----- 75'th sign reached. I realy hope that Devs will answer on this one 76. Prohet 77. jnss85 78. AJoao611 79. Darkkinen 79. ShadeyTex2.1 80. xSubZ 81. Tpoyo 82. F.A.Y.Z 83. Cloud90PL 84. NieGaPPsie 85. adrijanas 86. iWuuh 87. DustyPig 88. kuratomi19506 89. packman576 90. Xefusion 91. Cpt.Pinpapaaa 92. xXZerantolXx 93. AUSGPLUESCHT 94. Prof.Killer 95. Madithamonstaz 96. flavius1 97. PeRsEr-SNiPeR 98. barkujman 99. Cobreti_1912 Holly hell... We just hit 100!!! 100. DChero 101. shockwave24 102. lafittejean 103. Doney94 104. Cuylaerts 105. Fisha695 106. Assaulta_pros_Fu 107. =TBB=Pellets 108. Pakola 109. MarkoPetreski 110. Ronaldomu07 111. barkujman 112. Histrio 113. [CO2]Darkg12 114. captainslow148 115. Final114 116. Jose_Tupac_2005 117. DiogoOWNyou[PT] 118. NoobLame 119. HEWER 120. maskj002 121. GiveM3MyTank 122. Stachu 123. Theo 124. LazzDaMadafaka 125. Rumucio 126. Xobi-Sahara 127. Petilius 128. Aimersfirst 129. medicmarine 130. TacticalS 131. firedragonbr 134. Cpt.Pinpapaaa 135. Medic_Alert 136. Savior. 137. IX-AkyramaG-XI 138. Razzix 139. wifolda 140. EZHHascho9|EZHHascho9|EZHHascho9 He said tripple sign 141. BackSlider 142. eXchance9 143. AfdsasZ 144. 1WanteD1 145. caviaman123 146. P4triot_1 147. spartan222 148. Mr.Profesional 149. rgalex 150. 1superheld 151. Sumit.kadian 152. Hayran 153. charliesheen69 154. Georgievski 155. thebarons 156. Sport_ing16 157. ReconWarrior13 158. dringo 159. XkSAssassin 160. undeadknight26 161. AWSD 162. DarkCreed 163. Play2Die 164. bxx133 165. [CO2]Darkg12 166. CeBoMeRo 167. Ghost911 168. AbdulEllahib 169. Aranornth 170. ZaZaBaBa 171. Paasot 172. Diobot 173. =Scott_McCoy= 174. miha2 175. DaSlyGuy 176. Legorox 177. CybalA 178. silentkiller895 179. MehBoyz 180. BFMJPM 181. DeathAmmo 182. Autopunisher12 183. CropedFrag 184. SebKeller 185. dalulzing 186. Prof.Killer 187. eXchance9 188. Neil 189. tanofbeast 190. Esok3r 191. WhiteWolfRCN 192. QuickScoperPro 193. Muttley0714 194. luigi100 195. ...Sparax... 196. Kacberk 197. Sytze02 198. Leonhard102 199. Galladrim 200! whopper98 201. whoppper2000... Now, im not 100% sure if those 2 are same guys or not 202. Leopard502 203. Supwatch 204. davian01 205. Dimitripetrenko1 206. Skadix 207. fr3ak1ll 208. [VOF]psycho 209. [YT]Cookiebreed 210. Danio___KOX 211. Warder 212. lucaspletsch 213. jrand63 214. parlax 215. PASKY. 216. MidgitKing 217. ManuelPereira 218. Nick.Rush 219. PsYengineer 220. OhhLawd 221. Morell00 222. Stormcaller x4 (to lazycopiing his name 4 times )223. rllybad 224. SnakeX7 225. joris00999 226. KnAzZzb0lLeN^ 227. privateSquid 228. Golodupcew 229. Gazzzza 230. xprivatexdude 231. Naglo 232. helooooo 233. OpTicPredAtorX9 234. ReconWarrior13 235. Jarek2 236. AlphaHunta 237. Rockydo2 238. TheSmallG 239. tanofbeast 240. Mattdanacho 241. Munchinni 242. Asdz 243. Ergalosyr 244. SILENTKILLER36 245. dokk1e_1. 246. Life_Saver_47 247. Worldmaster 248. CrispyUnicorns 249. Tegix62E 250. TriggerHappy1337 251. P0150N 252. Ladys and geltermens, let me intoduce the 1 time even: A DEV HAS SIGNED- The gloryos HATE 252. FistofHit9th 253. .L1Gh7~ 254. goat(sic) 255. sparkii 256. D.Franco 257. GENERAL_spleen 258. PWN3D^^ 259. AmericanAssassin 260. Winter-Spectre 261. Awesom3B 262. Sgt.MrCreeper 263. EPIC-Landon144 264. Nudluwe 265. Soldiersaint 266. mlkmlkmlk123 267. Onnii_Chan 268. xDanLoL 269. DarkishBlood 270. Gam3King 271. packman627 272. Darkness 273. Clonezone 274. alpha-zulu100 275. WARDOG000 276. smexybeast563 277. Biggie 278. DaDawgie 279. Nikodemo 280. [FOXHOUND] 281. Xico902 282. :.sup.: 283. BiRo 284. Srbin996 285. FlyingDrug 286. BigEd229 287. Nyze. 288. {CYMPAK}-{KZ} 289. 8124 290. Prohet 291. GoldFusion 292. Blusensei 293. nitzyy 294. AssassinMarwen 295. izif 296. Hmmmmmmm 297. kszabi51 298. Wooh-Da-Kidd Madness. mhs2000 Madness? THIS IS BATTLEFILED P4F RUSH SUGGESTION. WARDOG000 301. parlax 302. Damiler 303. frontliners 304. helo1993 305. CookieSoldier 306. LT.Shot 307. ajmal (i guess it's a sign) 308. rIpI7 309. JCManibog4 310. DeathRene2 DeathRene2 DeathRene2 311. Cokenim 312. Payranth 313. friday2nd 314. kuratomi19506'ty kuratomi19506 kuratomi19506 315. Derethim 316. ObHeRrAtEd 317. PitiRR 318. HeliAirStrike 319. benjinho 320. tognini 321. EagleUSAF 322. matgame2 323. {C_Y_M_P_A_K}_KZ 324. tomtom1234 325. Recon_Plazma 326. [C]allMeGod 327. ReconWarrior13 328. asonator 329. Niki_The_Death 330. Fenrir_EST 331. newmans12 332. xpugur 333. OpTicPredAtorX9 334. SuperEdsel13 335. sparkii 336. PjamENGINEER 337. BcompanyMEDIC 338. MiraFl 339. SlodkaTrucizna 340. niki_is_a_Killer 341. catchthebullets 342. jacobthedon 343. assault.dame 344. HarryPearce1 345. KillerBestQ 346. EagleUSAF 347. SmashB 348. wikku 349. SuperEdsel13 350. AXTRV 351. [MIA]hercules 352. =Dreblin= 353. PaulBlackburn 354. robdog156 355. alcasa 356. Nandonut 357. Mercenary21 358. iLeo3 359. assault.dame 360 (E-box). Nirvash 361. X048J 362. 481299 363. JCManibog4 364. Ryan9318.Assault 365. PsYLegend 366. HeLL-i-CoP 367. Hunter.2-1 268. Nightmare~Child 269. S.W.A.T-Alpha 370. GrafHugoStiglitz 371. DeathMD 372. Realist 373. enginman911 374. laggalot101 375. Wisely-Done 376. selda 377. caparzoIEMedic 378. enfieldacog 379. Mercenary21 380. Kersov 381. YolliHunter 382. Bart_xx 383. LaggyOwnage 384. [VOF]redgoat 385. uDIEbecauseOFme 386. Tpoyo 387. 69FINLAND69 388. Buda_666 389. SkurczDupy 390. ZedenHD 391. AUSGPLUESCHT 392. JPoling 393. [J4F]Assault 394. torgl 395. MandosRex 396. David_90539 397. irfanGF 398. Nolga 399. shadowave 400. [MH].Itazura[PL] 401. woyek1992 402. TheGr8OneSavesU 403. Ani1 404 error . pay43 405. FoxFornax 406. JRM707 407. ZevashMed 408. BlakeAndrews 409. Commando1337 410. Schlottman 411. MrAK-47 412. s0pey 413. (P)redator 414. Falman 415. ClessAlvein 416. grzesiek000 417. Teph 418. HiitYouDowN 419. RawFood 420. sirherpander 421. Morell00 422. Mr.BlackFire007 423. felixfj007 424. nevec75 425. DarthKnightt 426. Basti0310 427. 24CdoRegRELt.Dua 428. Growpocalypse 429. Ninja-Penguin. 430. JuniorJr 431. irfanGF 432. DamienArtest 433. Snickare 434. Snickare 435. AsianJesus Not sure how many signs do you need before Developers begin to make the gamemode (HATE do it nao )Consturctive Critics are welcome, but keep trolls out Yes, i know that this was suggested many times before, but before sayning "Use search" give me links of such scale of suggestion List over Updates: 9. November: Pictures added 16. November: Smaller pictures 20. November: Karkand is under construction/Pics added 21. November: Dragon Valley Added. Way of Destroyning the M-cons added 22. November: Sharqi Added 24. November: 75'th sign REACHED 7. December: 100 sign reached. I realy hope it will be here before summer 18. December: Johnysnake helps with pictures 19. December: First prototype of Dragon Vally finnish. 150'th sign reached 27. December: Dragon Valley is added with M-cons Thinking we are finish? Than you wrong! Other ideas Quote:Instead of destorying M-cons you'd have to capture the flags that already exist, however there would exists certain new rules:Made by fr3ak1ll A Quote from a blue Silvanoshi Wrote:Hi ThiDOD, Made by ThiDOD Awesome design by Johnysnake Co-owner: Strangers123 Assisted by Youu ThiDOD: High detailed suggestion. Ideas for Credit earning, Arm/disarm time. Oman fully written Johnysnake: Help with make Suggestion even better Strangers123: Added Higly detailed Karkand and Dragon Valley (enough to i will call him a Co-owner) Youu: Added Sharqi and Pics to it Don't forget to support the rush with this signature: Code: [url=http://battlefield.play4free.com/en/forum/showthread.php?tid=56373][img]http://i1225.photobucket.com/albums/ee399/vjthinks/thidodsig.png[/img][/url]
RE: Rush Detailed - redharvest - 09-11-2011 05:26 PM Best structured suggestion so far, if any of them should stay open, let it be this one. * redharvest gusta /Sign RE: Rush Detailed - reivzjE - 09-11-2011 05:30 PM /sign RE: Rush Detailed - Lai_Kasamuki - 09-11-2011 05:45 PM /sign Very good idea RE: Rush Detailed - HomeSen - 09-11-2011 05:45 PM * HomeSen wants ![]() /sign RE: Rush Detailed - MurrayD - 09-11-2011 05:57 PM /sign Very good idea
RE: Rush Detailed - 2Bad - 09-11-2011 05:59 PM /sign RE: Rush Detailed - Strac.CRO - 09-11-2011 06:11 PM /sign RE: Rush Detailed - Malacovics - 09-11-2011 07:18 PM /SIGN RE: Rush Detailed - Gandler - 09-11-2011 07:22 PM I have never played rush in COD so I don't know how that is. But it is horrible (IMO) in Battlefield. Conquest is Battlefield. Rush feels like COD with some vehicles. RE: Rush Detailed - [AUS]WhiteDeath - 09-11-2011 07:59 PM I never understood the M-Com. Whats an M-Com? is it in real life? what does it actually do. /sign for multiple counter-strike demolition in a single round. Lol PS: it is best if you, either thumbnail the images since it's a multiple images, and you can use [ hr] instead of making horizontal lines using underscores. example: ^ RE: Rush Detailed - Medic_Alert - 09-11-2011 10:00 PM /sign Cause i like COLORZ RE: Rush Detailed - 303ConArtist - 09-11-2011 10:24 PM /sign I suggest reconsidering the Mcom stations' positions, Oman is too big to having Mcoms this close to each other. RE: Rush Detailed - [AUS]WhiteDeath - 09-11-2011 10:30 PM (09-11-2011 10:24 PM)303ConArtist Wrote: /sign i call Karkand 2.0
RE: Rush Detailed - AFellowBrony - 09-11-2011 10:37 PM /sign but i think the alternate mcom at A in the guard tower would be a little... awkward, its a very tight area and a single explosive or C4 would mean instant death to everyone RE: Rush Detailed - Volga - 09-11-2011 10:43 PM ... M1A2 Abraham? The tank buff inside me just died a little... RE: Rush Detailed - 4SAX - 09-11-2011 10:47 PM /sign RE: Rush Detailed - Tegix62E - 10-11-2011 02:05 AM ooooooooo that'd be fawn. /signeroo RE: Rush Detailed - AMMO - 10-11-2011 02:20 AM * AMMO wants ![]() /sign RE: Rush Detailed - SkyDog13 - 10-11-2011 02:20 AM /sign Awesome, awesome idea, my friend. Very well thought out. |