Solid´s Assault Guide - Printable Version
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Solid´s Assault Guide - SakuraKoi - 09-03-2011 09:48 AM
An Assault Guide
The Assault assaults, everyone know that but I will tell you some things which you didn´t know but which you need to!
How to use the Abilities:
"I need Ammo"
Dead Man, Bad Man
Do you smoke?
Need a Tank/APC or Jet/Heli?
Reflexes and Resilience
or at least try it. There is a Guide about it, about clays and how they work, Summary:
Safer, Faster, Wider.
Use a Assaultrifle and not a Shotgun! You may kill faster in CQC but a Shotgun at Longrange is just stupid.
Assaultrifles are the strongest weapons: Fast and Accurate, you can snipe a sniper or make Medicheese!
Your superior at every range but be wise! A mag of 30 is small and you got only 3+1 mag! Refill and reload while you have a silent minute.
Assault Rifles, your Rifles!
Shotguns, who can´t keep his hands of them:
Pistols, your Secondary
Cap and Kill without beeing killed or even better: Don´t get hurt, you have no Med Box! The Adventage of yours is your strenght and your unlimited Ammo.
First comes, first serves
First shots, first kills
Be the first one or be the dead one! Be Aware, train your reflexes and use your brain.
Resupply your mates and lead them to the flag and to the victory. Don´t be a hero, be a teamplayer and never try to walk alone because then you´ll walk into dead.
Aim of the game is to win and to win you need flags, while you assault a flag at the front a Recon may sneak threw and cap the flag far far away. You can cao this flag, too! Lead a squad and cap or do what the Recon can´t do that good: Flank them and kill them! Put pressure on your enemies to win but beware, you should have the "Winning" next to your faction, if not: CAP!
Know when to aim down the sight and when not! Judge by experience.
Flank when you can Flank, you do not have to face your enemy, you have to kill him while you do not get killed.
Last Sentence: Cap! It´s your objective, your aim, your destination, your doom!
List of my Guides:
-My Guide about Tanks and Tanking
-My Stat Charts for all your needs
-My Shotcon Manual
-My All you need to know about Defibs
-My Assault Guide
-My Karkand Maps
-My How to Spot and Report a possible Cheater
-My How to Search
RE: An Assault Guide - Mitchell - 09-03-2011 09:52 AM
A good little guide for the up incoming player.
Keep adding new content as you get more experience, this guide has protential.
RE: An Assault Guide - exair - 09-03-2011 10:54 AM
the ammo and medic box stays after death, the previously dropped won't disappear if you drop one after you respawned
/e: and if you use the request reinforcements stay in cover cause if you get shot it gets cancelled
RE: An Assault Guide - DefaultWarrior - 09-03-2011 03:28 PM
Good. I desperately need to update my assault guide.
RE: An Assault Guide - Sgt.TmH - 09-03-2011 03:41 PM
The Request Reinforcement skill is one of the first ones I activated. A MUST HAVE! Snuck behind lines to back flag, hit the Flare Gun, boom, 4 teammates spawned on me! Flag capped in 1 second and enough of us there to hold it.
Jog Faster is worthless, save this point for elsewhere. Who Jogs when you can Sprint?! Especially Sprint Faster! Guaranteed everyone hits 'Shift' if they're moving more than 10m!
RE: An Assault Guide - SnAjP - 09-03-2011 07:23 PM
dont waste more than 2 skillpoints into smoke grenades, its cooldown is a joke, compared to pre BattleFunds update
when u have your Request Reinforcement activated let others rush forward first, they stay "reged" even while u are across the whole map away and will spawn at u, while skill is still on ofc
RE: An Assault Guide - exair - 09-03-2011 07:39 PM
RE: An Assault Guide - SnAjP - 09-03-2011 08:04 PM
well sometimes u live long enough, read ages, to b able to use the 2nd
RE: An Assault Guide - exair - 09-03-2011 09:43 PM
(09-03-2011 08:04 PM)SnAjP Wrote: well sometimes u live long enough, read ages, to b able to use the 2nd
smoke nades are refilled from the ammo box (wish it would do it irl too, i'd buy an ammo box )
RE: An Assault Guide - [KZ-0]Archangel - 09-03-2011 09:46 PM
-Flails- Someone actually wrote an assault guide! you, sir, are going on the list... Keep workin on it. it has quite the potential.
And check out my guide For formatting guides:
People like pretty information more then they just information
RE: An Assault Guide - HaLlak65 - 23-03-2011 11:17 AM
pretty useless class till some updates
RE: An Assault Guide - RemarkaBil - 23-03-2011 04:24 PM
You, sir, may want to reevaluate that statement. While it is entirely off-topic (this is a guide, after all) I find that the Assault class is exceptionally useful. Resupplying your team is crucial to their effectiveness. Without the tools to fight, they cannot hope to hold flags.
Also, I'm happy to bump this guide.
RE: An Assault Guide - SakuraKoi - 23-03-2011 05:51 PM
I updated the Guide, guess what have changed....
RE: An Assault Guide - Flyght - 24-03-2011 12:24 AM
Nice to see the updates, but I presume there needs to be some patching up still.
(09-03-2011 09:48 AM)Solid Wrote:
I think you added an extra list and a forgotten bullet, when you should probably be this:
(09-03-2011 09:48 AM)Solid Wrote:
Also, I hope that I do not appear like a grammar nazi at all, but I just want to point out that the words "advenatge" and "thme" are misspelled (being spelled as advantage and time).
Besides that, I still see your guide as a very helpful one and I commend your efforts to help newcomers. It's simple and effective, good enough for people to pick up on. I am glad there are people like you who exist to help others get into stuff like this.
RE: An Assault Guide - [BFT]Porsche - 24-03-2011 01:47 AM
G3A4's iron sight is newbie-friendly? I found the bullet go to the space between the top of the stick and the top of the circle.
And um... can reinforcement be canceled by the healing needle or bondage? (seems so)
nice guide through.
RE: An Assault Guide - HaLlak65 - 24-03-2011 02:44 AM
(23-03-2011 04:24 PM)RemarkaBil Wrote:
why is that off topic? It's a guide to better understand the class. In this state of the game (close beta, 1 week to open) it's really not so good being assault, when the medic is OP, so it's better infantry. They have plenty of health and ammo, don't need to resupply them. (And the grenade is not resupply-able) They can easily attack and hold flag or camp like hell. The engi is probably die before need to resupply or sit in a vehicle. Recons are mostly far from the front line to resupply them.
So resupplying your team is not so crucial yet. Assault will be very important member of the team when teamplay will be supported, but it's not yet. Assault will be a great class, but is not yet. Shame but true.
RE: An Assault Guide - SnAjP - 24-03-2011 10:03 AM
any1 tested supply box @ AA gun?
RE: An Assault Guide - HaLlak65 - 24-03-2011 12:24 PM
the AA gun and the other vehicles are resupply themself
RE: An Assault Guide - SakuraKoi - 24-03-2011 02:27 PM
(24-03-2011 12:24 AM)Flyght Wrote: [...]
As i wrote adventage and them, i where a lil bit exhausted and my english is not the yellow of the egg, it´s not my mother tongue but the list was intended, only the "[list]" was just too much...
so where the hell are the wrong spelled words again...? Aww, if i just wrote less
RE: An Assault Guide - Flyght - 24-03-2011 11:43 PM
(24-03-2011 02:27 PM)Solid Wrote: As i wrote adventage and them, i where a lil bit exhausted and my english is not the yellow of the egg, it´s not my mother tongue but the list was intended, only the "[list]" was just too much...
Oh sorry for not specifying the location of those words, but they are at your conclusion entitled "Tactic":
(24-03-2011 02:27 PM)Solid Wrote: Cap and Kill without beeing [being] killed or even better: Don´t get hurt, you have no[fix: do not have a] Med Box! The Adventage [advantage] of yours is your strenght [strength] and your unlimited Ammo.
Anyway, I think you fixed the "thme" issue but there are a few more I want to point out to save you the trouble :
(24-03-2011 02:27 PM)Solid Wrote: (in the Tactic section)
Yeah, I got tired writing my own guide too, but you should understand that a really good guide must be accurate and well-written to show that you show that you know what you mean when writing this guide. But of course, since English is not your native language, these little mistakes should not bug you down. You should know that you are one of the few brave individuals to actually post a helpful guide for everyone to see, especially on an underestimated class. Just take these guides a little more carefully so that way you do not have to waste too much of your time just writing them.