It appears few people have played BF:BC2. Mortar Strike in that battlefield will kill 8+ people full hp easily. In fact, the mortar strike in this game is nothing compared to BC2. I honestly enjoy how much similarity there is between this game and BC2.
One important rule, "Adapt or Perish". Can't handle mortar strike? Call of Duty is that way ------>
(05-12-2011 04:10 PM)LewisCypher Wrote: [ -> ]Finally payback for all the stabbings i get when scoped,for everytime i stumble on a nest of smg tote'ing oiks and died in a hail of 1000 bullets sent in my direction when i could only reply with 1.

Nice! Thanks for you sight of it !
(05-12-2011 04:16 PM)AmphR Wrote: [ -> ]One important rule, "Adapt or Perish". Can't handle mortar strike? Call of Duty is that way ------>
I agree with that! The MS brought a new playstyle! That is good, but the thing here is that somethings like the OP MS booster and the unbeliveble amount of recons per team with the MS are killing the game!
(05-12-2011 04:10 PM)LewisCypher Wrote: [ -> ]Finally payback for all the stabbings i get when scoped,for everytime i stumble on a nest of smg tote'ing oiks and died in a hail of 1000 bullets sent in my direction when i could only reply with 1.
I do feel you bro. I really do.
For some reason i have absolutely no problem with MS even with booster in this game. It is not nearly as OP as Battlefield: Bad Company 2. On top of that, the recons aren't in "wookie suits". (A Wookie with a USAS is 1000x more annoying than anyone with a USAS in this game, TRUST ME). Go spend 15 dollars on BF bad company 2, lots of players still. pretty much the same as this game, with 100x more clutter in your face.
(05-12-2011 03:42 PM)RB1982 Wrote: [ -> ] (05-12-2011 03:32 PM)=USR=Enr0n Wrote: [ -> ]I have learned to adjust my style of play and I don't have a problem with the mortars. It seems most of the players want to run to the flag and get the 200 points. Why not find a good spot and get the 200 points by eliminating the enemy? Sure caping flags wins the game and pushes the enemy into a smaller area that is harder to flank and get away from but in then end you have to adjust your game play and find a solution.
I run as an Assault class 90% of the time and don't even have a Recon player so I cannot call the strikes in but leave them the way they are. Those Recon's have invested a lot of time and training points into being able to use the strike let them have it. Think of how many times an Assault or Engineer has outgunned them while they are trying to defend themselves with their rifle or pistol. Consider it payback.
I agree with you, with the new playstyle, but we have only one mode play "CAPTURE THE FLAG"
If you dont capture the flag you dont win the game! YOur team loses! You lose!
And, its not about the 200 points, its about what the game is all about,capture the flag! at least for me. you dont win the game!
I havent been playing a lot nowadays, but when i played a lot, THe best rounds for me werent the ones that i have a great score and I´m on top of the score, but the ones that my kills, my ammo drops, calling backup, recons, medic cases, flag kills and conquers really made the difference to winning the round.
ok, i would like to do the same thing...but, how would you like to do it as recon with sniper rifle? no ammo box, no medic kit, 4 bullets in magazine, gun with rate of fire like bow, can´t aim without scope, when aiming with scope on short distances you almost need a scroll button to find his head(and you got like a second to do that), i cant call reinforcements while sitting on the flag like assault or medic...protecting flags? you can stop 1 or 2 enemies at max but you can´t miss...attacking flags? unguarded maybe...CQC? lost case...
in certain circumstances recon class is the weakest...in CQC we can rely only on pistols and knives while other classes can use their regular weapons.....sniper rifles have the weakest personalizations of all weapons...
For any other class...more soldiers more power.....recons? more than 5 recons in squad means a lost game...
do you know that MS without booster is practicly useless? you must be very lucky to kill somebody with it...
So, how can recon make a diffrence?
well, MS with booster is an option...it can slow down enemy by respawn time and time to travel from one flag to another...nothing more...
(05-12-2011 04:04 PM)RB1982 Wrote: [ -> ]Maybe the making the reload time longer could fix it, but i think that wouldn be enough, add mybe a limit to the amount of players with the MS per team, or radicaly, the amount of MS per round?
That´s not a good idea.....as recon, i played a game with many recons and engineers in my team against a team with 10 medics...you haven´t seen so many medic kits in your life...they were practicly invincible...kill one, others will raise him up...missed the head? he did recover from the bodyshot from m95 enhanced scope bettwen 2 shots....i don´t know how many games i lost until they were gone....should we limit the number of medics in one team? don´t think so...and it is the same with engineers on vehicle maps....i got shot by 10 RPG just when i got the idea to find some vehicle...
so, in some way, mortar just brought the balance in the game...but i agree that some kind of limitation wont hurt anybody....and the best solution to do this is through reload time....instead of 40 second it could be 1 minute...which limits number of mortar strikes to 5 per round...approximately
some one already said it but ill say it again, without booster u are lucky to get even 1 kill ..... i called one on a kid camping C flag at Oman and only got 10 points from it even though some rounds fell pretty close. we all had to put up with RPG booster so now just wait it out on the MS. if they do limit recons it will totally kill the game for me,any given room has atleast 3+ on each team so limiting it would make it near impossible for me to join a full game.
(05-12-2011 05:16 PM)xxImmaOwnUxx Wrote: [ -> ]some one already said it but ill say it again, without booster u are lucky to get even 1 kill ..... i called one on a kid camping C flag at Oman and only got 10 points from it even though some rounds fell pretty close. we all had to put up with RPG booster so now just wait it out on the MS. if they do limit recons it will totally kill the game for me,any given room has atleast 3+ on each team so limiting it would make it near impossible for me to join a full game.
limitation through a reload time...30-50% longer reload time for MS with booster....and i think that unboosted MS should have a little bit more power and it should be more accurate
(05-12-2011 05:29 PM)Lhoigor Wrote: [ -> ] (05-12-2011 05:16 PM)xxImmaOwnUxx Wrote: [ -> ]some one already said it but ill say it again, without booster u are lucky to get even 1 kill ..... i called one on a kid camping C flag at Oman and only got 10 points from it even though some rounds fell pretty close. we all had to put up with RPG booster so now just wait it out on the MS. if they do limit recons it will totally kill the game for me,any given room has atleast 3+ on each team so limiting it would make it near impossible for me to join a full game.
limitation through a reload time...30-50% longer reload time for MS with booster....and i think that unboosted MS should have a little bit more power and it should be more accurate
then u would have people crying that it is now to powerful without booster and the booster would be crying that its not fair to have to wait longer to wipe out the enemy. my suggestion is leave the damage the same on the boosted/non boosted MS and just give the boosted MS a tighter area and a couple more shells than the un boosted one. the only thing making it OP is the actual damage so that should stop some of the crying.
I agree the recon before the update was way UP, also with the smgs, lmgs and assault rifles with almost no recoil. My solution to getting XP was to rent a shotgun and use my motion sensor.
Now they have changed that and buffed the recon class, but they overdid it. So a dimming down of the booster would be sufficient, I believe, in the way I earlier described.
If you're in a 50m radius during a mortar barrage you would be either seriously wounded or dead. The shrapnel would just tear you apart. The reload time of these mortars are 40 seconds on 5/5. If two people have mortars on full then you could batter a key enemy position every 20 seconds. It sort of does its job. Just man it out, you have to confess though that the RPG booster is worse. I mean I still hear an RPG go off every ten seconds on Karkand, most of which are boosted so that I die. You just have to make it through this game and its money making scams to play it. If not, leave. It's a simple solution to your problems.
(05-12-2011 05:34 PM)NormanBates Wrote: [ -> ]I agree the recon before the update was way UP, also with the smgs, lmgs and assault rifles with almost no recoil. My solution to getting XP was to rent a shotgun and use my motion sensor.
Now they have changed that and buffed the recon class, but they overdid it. So a dimming down of the booster would be sufficient, I believe, in the way I earlier described.
we already had boosted MS ..... only thing was the reload time took for ever that is why nobody ever cried about it.
I use the non-boosted MS and it seems to help clear out a flag enough to let me cap it. I think the boosted MS is way overpowered myself. Dont see why they couldnt change it so that the booster only covers a larger area but dont increase the damage per shell. I was in a full health APC and got destroyed in a split second so that seems a bit overdone. So many times now at the opening of Basra some recon gets a massive 10 person multikill on C. While I also rush and MS C at the start, standard MS softens them up quite a bit and gets a couple kills, makes it easier for the rest of the team to clear them out or for my pistol to finish them off, but still gives the enemy a reasonable chance.
To play devils advocate though, the recon class really took a beating with the scope sway. While still playable, it is tough to stay far out of harms way, so you need to put yourself closer in the combat, which means greater chance of face to face with a group of enemies which makes recon tough to do well with. Without shotguns/ms/vehicles/m1911, most snipers will be hard pressed to get 15-20 kills in a game unless he has a strong team that can keep the enemy pinned in a certain spawn area so he can pick off the leftovers.
(05-12-2011 12:44 PM)Cabelotas Wrote: [ -> ]Not really a problem, imo. People just gotta adjust their strategies to counter this kind of attack. (Btw, i'm not a recon, so I'm not defending my own cause). I was playing this weekend on L3GIT server - 24/7 Kark, and there were 2 guys raining death in turns (one call for mortar strike, then the other one does the same while the 1st is in the cooldown, refresh or reload or whatever it's the name of the time must pass b4 you can use it again, then the 1st guy call for mortar while the 2nd is reloading and so on). After getting killed twice by mortar strikes, I learned that I would have to adjust my strategy to the current situation/adversity. By this I mean, stay out of most common areas. When it's too quiet near any flag that you're taking, beware, it's possible mortar strikes are on their way. Best thing to do is to get out for a while and watch the explosive rain from a safe distance, then go back and finish capping the flag. And, when possible, shoot the recon that's calling the mortar, so that he'll take another 5 or 10 seconds b4 he's able to do anything, including call for MS again. Better yet when you kill them when they have their eyes into the binoculars (or whatever is that tool that determines where the mortars are gonna strike), that way they'll have to wait for the respawn time plus MS cooldown time.
Hope this is useful to ppl.
P.S.: This is my opinion on this matter, if yours is different, feel free to disagree, argue and expose your own, but do it respectfully, so we all can have a healthy discussion and not a rage/trolling thread.
If you kill a recon wich is "planting" mortar with the binoculars up the ms cooldown will not start over. He can just pull it up again. Unless you make him pull out his gun or rifle. So its prob. better to run away then go back after the rain stops, as you said in there somewhere.
And one thing more, DONT bunch up in thight clusters of people. Thats like a mortar magnet.
I have a recon class too, so i hope that everyones understands that im trying to help even though i use the mortar.
Stay close to each other so you can support each other but not too close.

YOU ARE NOOB CAUSE YOU SAY THIS, MORTAR IS RIGHT CHANCHE TO COLLECT MORE EXP AND LEVELING UP!!!! AVERAGE SCORE OF TIPICAL RECON WITH BOLT SNIPER PER MAP IS NEAR 2300 EXP!!!! IS THAT ENOUGH???? HOW MANY TIMES WE(RECONS) HAVE TO PLAY TO COLLECT ENOGUH EXP TO LEVEL UP TO 25 LVL? COUNT THAT AND DO NOT MAKE ANYMORE THIS STUPID TOPIC!!!!!!!!!!!!!
(05-12-2011 04:16 PM)AmphR Wrote: [ -> ]It appears few people have played BF:BC2. Mortar Strike in that battlefield will kill 8+ people full hp easily. In fact, the mortar strike in this game is nothing compared to BC2. I honestly enjoy how much similarity there is between this game and BC2.
One important rule, "Adapt or Perish". Can't handle mortar strike? Call of Duty is that way ------>
Totaly agree!
(05-12-2011 05:51 PM)Mr94AleqSRB-M Wrote: [ -> ]YOU ARE NOOB CAUSE YOU SAY THIS, MORTAR IS RIGHT CHANCHE TO COLLECT MORE EXP AND LEVELING UP!!!! AVERAGE SCORE OF TIPICAL RECON WITH BOLT SNIPER PER MAP IS NEAR 2300 EXP!!!! IS THAT ENOUGH???? HOW MANY TIMES WE(RECONS) HAVE TO PLAY TO COLLECT ENOGUH EXP TO LEVEL UP TO 25 LVL? COUNT THAT AND DO NOT MAKE ANYMORE THIS STUPID TOPIC!!!!!!!!!!!!!
lol, if i want to lvl up i got to Oma and get in a tank/APC, if i want to have fun i go to a smaller map and kill. no need for OP stuff to have a good game ....... MS as it is with out booster is ok for what is is meant to do wich is soften up the enemy, with booster it is OP
(05-12-2011 05:54 PM)xxImmaOwnUxx Wrote: [ -> ] (05-12-2011 05:51 PM)Mr94AleqSRB-M Wrote: [ -> ]YOU ARE NOOB CAUSE YOU SAY THIS, MORTAR IS RIGHT CHANCHE TO COLLECT MORE EXP AND LEVELING UP!!!! AVERAGE SCORE OF TIPICAL RECON WITH BOLT SNIPER PER MAP IS NEAR 2300 EXP!!!! IS THAT ENOUGH???? HOW MANY TIMES WE(RECONS) HAVE TO PLAY TO COLLECT ENOGUH EXP TO LEVEL UP TO 25 LVL? COUNT THAT AND DO NOT MAKE ANYMORE THIS STUPID TOPIC!!!!!!!!!!!!!
lol, if i want to lvl up i got to Oma and get in a tank/APC, if i want to have fun i go to a smaller map and kill. no need for OP stuff to have a good game ....... MS as it is with out booster is ok for what is is meant to do wich is soften up the enemy, with booster it is OP
Thats one thing that REALLY anoying for me in this game. Recons (or medics) driving tanks/apc flying planes/helis. They are not meant for that type of game play. Recons should spot, anti snipe, motion track and take out "key people" like medics reviving or engineers repairing. Medics i think everyone knows what there main job is, wich very often doesnt happen.
(05-12-2011 05:36 PM)xxImmaOwnUxx Wrote: [ -> ] (05-12-2011 05:34 PM)NormanBates Wrote: [ -> ]I agree the recon before the update was way UP, also with the smgs, lmgs and assault rifles with almost no recoil. My solution to getting XP was to rent a shotgun and use my motion sensor.
Now they have changed that and buffed the recon class, but they overdid it. So a dimming down of the booster would be sufficient, I believe, in the way I earlier described.
we already had boosted MS ..... only thing was the reload time took for ever that is why nobody ever cried about it.
Good point.
Oh and on another note. The problem isnt that the damage is too great, the problem is the range is too big. Too many shells with too great blast radius.