[Attachments] New attachment slot: Underslung (155+ Signs!)
24-03-2012, 01:06 PM | Beitrag #1Lazorz210
An idea I have had is a new attachment slot for some guns: underslung. This slot would be under the barrel of the gun and could have grenade launchers, torches, bayonets, laser sights, bipods,shotguns and foregrips. All these attachments (Except Bipod) would be available to any assault rifle or SMG with a long enough barrel. The torch and laser sight would be available to Pistols (If they get customs). Sniper rifles and LMGs could have all except Bayonete, Grenade launcher and shotgun. If any weapon already has an item in the place where the underslung part would be, this would be equipted when the weapon is bought, like some LMGs and Snipers have Bi-pods on them.
Torches don’t change the weapons stats but light up dark places (such as inside). They could also blind enemys in close quarters.
Type 1)Players could press X (same as smoke screen in armoured vehicles) to use a melee attack, doing 60-70 damage, less then the standard combat knife. The bayonet would have a longer range and attack/cooldown faster then the standard knife. A stab to the head would have a possibility of one-shot-killing. Kills using the bayonet would get the same melee kill bonus as the combat knife.
Type 2) Batonete replaces the combat knife, and is used with the button assigned to the combat knife by the player. It would do the same damage as the combat knife but attack faster and have less cooldown.
Laser sights improve a guns accuracy when hip-firing and provide a red-dot for players to see. They can also blind enemies when aiming at them.
Type 1) Bipods would improve the guns accuracy only when kneeling.
Type 2) Bipod can be deployed on any flat surface to improve accuracy and reduce recoil.
This would improve the accuracy of a gun overall. And reduce horizontal recoil.
EDIT: As seen in BF4 there could be multiple types of foregrip that affect recoil in a number of ways: some could reduce Vertical, others horizontal ect...
Here are some badly edited examples using the scar-L and foregrip and bayonet
Type 1) Underslung weapons could be fired and reloaded by pressing the X key (same as smoke screen in armoured vehicles)
Type 2) The underslung weapon can be bound to any slot (and therefore any key) in the equipment bar. You can then select it and it will act just as if it were another weapon.
The grenade launcher would be able to fire grenades that do around 60 damage and have a small blast radius. Grenade launchers have ammunition of 3 but ammo boxes would restore that.
Like the grenade launcher but fires a smoke grenade. Would be for assault only and would require the smoke grenades perk to unlock it.
This would provide an underslung shotgun for players to fire, then re-load. It would be a very close range weapon, doing medium damage so as not to become overpowered. It would have large recoil on the gun. It would have 5 ammo but ammo boxes could replenish it.
Sign if you like it and comment if you can see room for imprvement.
50.Xgamer921 - 50th sign!
91.Plinsky10033 - Thanks to Plinsky10033 for showing extra support
100.Ech3lon - 100th sign
150.xsun4firex - 150th sign!
I am not an official EA representative. Im just some random guy.(Dieser Beitrag wurde zuletzt bearbeitet: 11-01-2014 08:07 PM von Lazorz210.)
24-03-2012, 04:15 PM | Beitrag #2PETRY
Shotgun - If you are talking about the old Master Key, yes.
Foregrip - Yes (Oh crap! One more way for EA to get our money)
All the rest: No.
24-03-2012, 05:09 PM | Beitrag #3Supwatch
(24-03-2012 01:06 PM)Lazorz210 schrieb: Sign if you like it and comment if you can see room for imprvement.
Did all of them sign?
There are only 2 posts on my screen.
//Proud member of The Forsaken\\
Do YOU want better explosions? Sign Here
24-03-2012, 06:21 PM | Beitrag #4Lazorz210
(24-03-2012 05:09 PM)Supwatch schrieb:(24-03-2012 01:06 PM)Lazorz210 schrieb: Sign if you like it and comment if you can see room for imprvement.
If you actually read my sugestion, you would see that i have put [Re-post] at the begining. The signs you can see are from my original post.
I am not an official EA representative. Im just some random guy.(Dieser Beitrag wurde zuletzt bearbeitet: 24-03-2012 06:21 PM von Lazorz210.)
24-03-2012, 06:49 PM | Beitrag #5JCManibog4
i dont like the nade launcher because there would be noobtubers
and teh bayonet is useless because there is something called a knife
Pellets made this sig. Thank you Pelly.(Dieser Beitrag wurde zuletzt bearbeitet: 24-03-2012 06:49 PM von JCManibog4.)
24-03-2012, 07:41 PM | Beitrag #6Darkmir
24-03-2012, 07:43 PM | Beitrag #7DeadlyChaos09
Foregrip, BiPods, and the MasterKey= /sign
The rest, no thanks.
24-03-2012, 10:23 PM | Beitrag #8HappinessPill
24-03-2012, 10:32 PM | Beitrag #9MariusTTT
24-03-2012, 10:33 PM | Beitrag #10MariusTTT
24-03-2012, 10:38 PM | Beitrag #11Pvt.Cysiu
Oh man, of course
BUT without shotgun. M870 Masterkey isn't used by regular army, only by spec ops.
28-03-2012, 06:32 AM | Beitrag #12CybalA
28-03-2012, 09:19 AM | Beitrag #13UliteEngineer
28-03-2012, 11:36 AM | Beitrag #14Macnair
02-04-2012, 08:23 PM | Beitrag #15Lazorz210
Keep those signs coming in!
I am not an official EA representative. Im just some random guy.
03-04-2012, 02:30 PM | Beitrag #16AleksGorecki
the torch seems like a waste of money.
03-04-2012, 05:58 PM | Beitrag #17firedragonbr
03-04-2012, 09:02 PM | Beitrag #18weyrinth
but make these abilities that you unlock in tire 3 or something. That way it's for everybody that level's up.
Waiting for Signature
04-04-2012, 02:00 AM | Beitrag #19[ANC]Makaveli-Z
/sign, why not?
04-04-2012, 07:49 AM | Beitrag #20Thc420Vatoz
But no no for shotgun