Hallo, Gast!
Weapon Skins and Attachments [Read OP Before Posting] |
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21-05-2012, 04:18 PM |
Beitrag #1101
SpEnSAH
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(21-05-2012 12:58 PM)Chang schrieb: @Spensah - hmm. Interesting. How close are you to finishing it? 90% I wish i could see it in-game
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22-05-2012, 12:59 AM |
Beitrag #1102
Chang
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(21-05-2012 12:58 PM)AMMO schrieb: nice new sig Thank you. Cap.Valla added the squares as an allusion to the mighty 'sqare pistol', and I provided the retarded duck. ![]() (21-05-2012 04:18 PM)SpEnSAH schrieb:(21-05-2012 12:58 PM)Chang schrieb: @Spensah - hmm. Interesting. How close are you to finishing it? It's a little rough around the edges, but I like the colour scheme a lot - and I guess smoothing it out is the other 10%, right? I'm looking forward to seeing it. I'm not too keen on the default finish, it's too scratched, like it's made of glass. ![]() |
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22-05-2012, 01:17 AM |
Beitrag #1103
SpEnSAH
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(22-05-2012 12:59 AM)Chang schrieb:(21-05-2012 04:19 PM)SpEnSAH schrieb:(21-05-2012 12:58 PM)Chang schrieb: @Spensah - hmm. Interesting. How close are you to finishing it? some of what you see is just from detail being 'lost in translation' from meshview to jpg, resizing...But there is a little work to be done with the pattern on some of the parts. |
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22-05-2012, 07:34 AM |
Beitrag #1104
Strac.CRO
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(21-05-2012 01:21 PM)Healin4ev3r schrieb: Maybe this is too soon ( knowing that it still 1 week more before you come back from vacation ), but I'm asking if P4F's M27 IAR can keep the stylish ironsight with a light dot in the middle ? It looks just awesome. M27 IAR is not really LMG (belt fed with lots of ammo) it's more assault rifle (even more than MG36 or XM8AR). It would be nice if EAsy could keep class gameplay difference. ![]() |
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22-05-2012, 07:57 AM |
Beitrag #1105
Healin4ev3r
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(22-05-2012 07:34 AM)Str1000ac schrieb:(21-05-2012 01:21 PM)Healin4ev3r schrieb: Maybe this is too soon ( knowing that it still 1 week more before you come back from vacation ), but I'm asking if P4F's M27 IAR can keep the stylish ironsight with a light dot in the middle ? It looks just awesome. VSS, AN-94, RPK,.... |
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22-05-2012, 08:49 AM |
Beitrag #1106
Strac.CRO
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AN94 is standard AR, VSS is recon-scout "silenced" weapon with scope.
RPK is just like M27 IAR (or production cancelled MG36 or XM8AR) fail purpose weapon. ![]() |
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22-05-2012, 09:24 AM |
Beitrag #1107
Healin4ev3r
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(22-05-2012 08:49 AM)Str1000ac schrieb: AN94 is standard AR, VSS is recon-scout "silenced" weapon with scope. Yet people are still putting RDS on VSS to have an AR, M145 on AN94 to have a SR, and so on. "Fail purpose" has became an usual thing these days. |
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22-05-2012, 09:29 AM |
Beitrag #1108
Nirvash
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I don't think "Fail purpose" means anything in a game
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22-05-2012, 12:51 PM |
Beitrag #1109
Tpoyo
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Nope, but maybe "unintended purpose" does.
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22-05-2012, 01:26 PM |
Beitrag #1110
Strac.CRO
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well I'n nativelly speaking english, anyway what I'm trying to say is that weapons like M27 IAR or RPK (or MG36) will turn medic class into assault, just like shotguns are doing the same to RECON class.
People want teamplay but EAsy is doing everything in their power to remove the need for it. (like adrenaline and bandages to every class etc, dual primary weapon etc.) ![]() |
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22-05-2012, 01:49 PM |
Beitrag #1111
BuckTester
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(22-05-2012 01:26 PM)Str1000ac schrieb: well I'n nativelly speaking english, anyway what I'm trying to say is that weapons like M27 IAR or RPK (or MG36) will turn medic class into assault, just like shotguns are doing the same to RECON class. I agree, closing the gap between the classes weapons-wise is a bad thing in my opinion. It doesn't really matter what the real-life purpose of the gun is. In this game, there needs to be a difference between the classes. |
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22-05-2012, 02:17 PM |
Beitrag #1112
[OG]Darkness
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i didnt manage to kill anyone...
![]() Uploaded with ImageShack.us ![]() Uploaded with ImageShack.us EDIT: wooh i killed someone with it!!! |
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22-05-2012, 02:59 PM |
Beitrag #1113
BuckTester
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Ok, so we've seen a few new scopes appear in the store or supply-drops but all of them have custom reticles. How about adding the option to purchase the default scopes as well?
![]() ![]() ![]() ![]() |
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22-05-2012, 03:01 PM |
Beitrag #1114
[OG]Darkness
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(22-05-2012 02:59 PM)BuckRaven schrieb: Ok, so we've seen a few new scopes appear in the store or supply-drops but all of them have custom reticles. How about adding the option to purchase the default scopes as well? yes!!!! i want this!!! i never knew there were 2 different m95 rectiles.. is one of em ES? |
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22-05-2012, 03:11 PM |
Beitrag #1115
CriscoSpectrum
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Wouldnt it be better if we were just abled to put (for example) a standard M24 scope on an M95? You already have the scope since you've purchased it with the weapon. Would be cool if we can switch them between rifles also.
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22-05-2012, 03:36 PM |
Beitrag #1116
BoomStick.
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![]() |
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22-05-2012, 03:45 PM |
Beitrag #1117
BuckTester
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(22-05-2012 03:11 PM)CriscoSpectrum schrieb: Wouldnt it be better if we were just abled to put (for example) a standard M24 scope on an M95? You already have the scope since you've purchased it with the weapon. Would be cool if we can switch them between rifles also. Well, that too but if I could get away with just purchasing the scope without the weapon at a reduced price, I would. |
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22-05-2012, 03:47 PM |
Beitrag #1118
Pannenfahrer
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(22-05-2012 02:17 PM)Darkness schrieb: i didnt manage to kill anyone... That looks horrible. I am so glad that I haven´t bought the holosight and reddot sight for my Recon. |
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22-05-2012, 06:06 PM |
Beitrag #1119
SpEnSAH
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Wow...misaligned much?
The fact that something like that gets through the development process (and KEEPS getting through whenever this happens) just convinces me the EAsy devs fail horribly at their respective jobs, or they just don't care. |
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22-05-2012, 08:28 PM |
Beitrag #1120
Nirvash
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And you people said the blue X wasn't an accurate depiction of where the gun fires
![]() See?! I'm not crazy! |


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